Metadata-Version: 2.1
Name: autoregistry
Version: 0.2.0
Summary: Automatic registry design-pattern for mapping names to functionality.
Author: Brian Pugh
Requires-Python: >=3.8,<4.0
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Description-Content-Type: text/x-rst

.. image:: https://raw.githubusercontent.com/BrianPugh/autoregistry/main/assets/logo_400w.png

|Python compat| |GHA tests| |Codecov report| |readthedocs|

.. inclusion-marker-do-not-remove

AutoRegistry
============

Invoking functions and class-constructors from a string is a common design pattern
that ``autoregistry`` aims to solve.
For example, a user might specify a backend of type ``"sqlite"`` in a yaml configuration
file, for which our program needs to construct the ``SQLite`` subclass of our ``Database`` class.
Classically, you would need to manually create a lookup mapping the string ``"sqlite"`` to
the ``SQLite`` constructor.
With ``autoregistry``, the lookup is autmatically created for you.


``autoregistry`` has a single  powerful class ``Registry`` that can do the following:

* Be subclassed to automatically register subclasses by their name.

* Be directly invoked ``my_registery = Registry()`` to create a decorator
  for registering callables like functions.

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Installation
============
AutoRegistry requires Python ``>=3.8``.

.. code-block:: bash

   python -m pip install autoregistry


Examples
========

Class Inheritence
^^^^^^^^^^^^^^^^^

``Registry`` adds a dictionary-like interface to class constructors
for looking up subclasses.

.. code-block:: python

   from dataclasses import dataclass
   from autoregistry import Registry, abstractmethod


   @dataclass
   class Pokemon(Registry):
       level: int
       hp: int

       @abstractmethod
       def attack(self, target):
           """Attack another Pokemon."""


   class Charmander(Pokemon):
       def attack(self, target):
           return 1


   class Pikachu(Pokemon):
       def attack(self, target):
           return 2


   class SurfingPikachu(Pikachu):
       def attack(self, target):
           return 3


   print(f"{len(Pokemon)} Pokemon registered:")
   print(f"    {list(Pokemon)}")
   charmander = Pokemon["cHaRmAnDer"](
       level=7, hp=31
   )  # By default, lookup is case-insensitive
   print(f"Created Pokemon: {charmander}")

This code block produces the following output:

.. code-block::

   3 Pokemon registered:
       ['charmander', 'pikachu', 'surfingpikachu']
   Created Pokemon: Charmander(level=7, hp=31)


Function Registry
^^^^^^^^^^^^^^^^^

Directly instantiating a ``Registry`` object allows you to
register functions by decorating them.

.. code-block:: python

   from autoregistry import Registry

   pokeballs = Registry()


   @pokeballs
   def masterball(target):
       return 1.0


   @pokeballs
   def pokeball(target):
       return 0.1


   for ball in ["pokeball", "masterball"]:
       success_rate = pokeballs[ball](None)
       print(f"Ash used {ball} and had {success_rate=}")

This code block produces the following output:

.. code-block:: text

   Ash used pokeball and had success_rate=0.1
   Ash used masterball and had success_rate=1.0


.. |GHA tests| image:: https://github.com/BrianPugh/autoregistry/workflows/tests/badge.svg
   :target: https://github.com/BrianPugh/autoregistry/actions?query=workflow%3Atests
   :alt: GHA Status
.. |Codecov report| image:: https://codecov.io/github/BrianPugh/autoregistry/coverage.svg?branch=main
   :target: https://codecov.io/github/BrianPugh/autoregistry?branch=main
   :alt: Coverage
.. |readthedocs| image:: https://readthedocs.org/projects/autoregistry/badge/?version=latest
        :target: https://autoregistry.readthedocs.io/en/latest/?badge=latest
        :alt: Documentation Status
.. |Python compat| image:: https://img.shields.io/badge/>=python-3.8-blue.svg

