Metadata-Version: 2.1
Name: oilukla
Version: 0.1a0
Summary: UNKNOWN
Home-page: https://github.com/EnemLTD/oilukla2d
Author: ENEMINT
Author-email: enem.sup@gmail.com
License: GPL-3.0
Keywords: game-engine 2d pyqt5
Platform: UNKNOWN
License-File: LICENSE.txt

oilukla2d
=========

Oilukla - it's easy python 2d game engine repository for your beginner's
project's!

How to install
==============

Run your CMD as Administrator and write

::

   pip install oilukla

And done!

How to use
==========

Creating window
---------------

::

   from oilukla.oilukla import oilwin

   win = oilwin(640, 480, 'example name', True, None)

   win.draw_obj()
   win.ena_window()

Set image on window
-------------------

::

   from oilukla.oilukla import oilentity, oilwin

   image = 'JUST_EXAMPLE_NAME_AND_WAY.png'

   win = oilwin(640, 480, 'example name', True, None)

   my_object = oilentity(image, 16, 16)
   my_object.add_object()

   win.draw_obj()
   win.ena_window()

Change position of image
------------------------

::

   from oilukla.oilukla import oilentity, oilwin

   image = 'JUST_EXAMPLE_NAME_AND_WAY.png'

   win = oilwin(640, 480, 'example name', True, None)

   my_object = oilentity(image, 16, 16)
   my_object.add_object()

   my_object.x = 480
   my_object.y = 128
   my_object.transform()

   win.draw_obj()
   win.ena_window()

Engine syntaxis
===============

OILWIN
------

oilwin(res_x, res_y, title, resiz, icon) - Initializing window

-  res_x = Window Width
-  res_y = Window Height
-  title = Window Title
-  resiz = Resizable mode (True - Block, False - Unblock)
-  icon = Window Icon (As example way: 'res/favicon.png')

oilwin.resize_win(nres_x, nres_y) - Resizing window

-  nres_x = New Window Width
-  nres_y = New Window Height

oilwin.rename_win(ntitle) - Renaming window

-  ntitle = New Window Title

oilwin.ena_window() - Enabling window

oilwin.draw_obj() - Drawing objects and window

OILENTITY
---------

oilentity(sprite, res_x, res_y) - Getting data

-  sprite = Sprite
-  res_x = Width of sprite
-  res_y = Height of sprite

oilentity.add_object() - Setting object on screen

oilentity.transform() - Setting position of object

Final
-----

Thank's for using my engine in your's feature projects! Using GPL-3.0
License


