Warnings
	Entity 96 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 33
	Entity 97 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 35
	Entity 100 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 37
	Entity 47 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 39
	Entity 48 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 40
	Entity 49 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 41
	Entity 50 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 42
	Entity 44 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 44
	Entity 45 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 45
	Entity 15 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 47
	Entity 16 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 48
	Entity 17 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 49
	Entity 18 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 50
	Entity 39 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 51
	Entity 40 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 52
	Entity 41 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 53
	Entity 42 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 54
	Entity 18 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 55
	Entity 92 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 56
	Entity 94 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 57
	Entity 18 on Hell3.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 58
	Entity 93 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 60
	Entity 95 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 62
	Entity 99 on Eggs.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 167
	Entity 101 on Eggs.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 168
	Entity 89 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 180
	Entity 90 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 181
	Entity 91 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 182
	Entity 92 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 183
	Entity 93 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 184
Flag 4
	None - Priso2.pxe entity 96 (Type 253 - Energy Capsule ) None
Flag 8
	None - Priso2.pxe entity 97 (Type 253 - Energy Capsule ) None
Flag 9
	None - Priso2.pxe entity 100 (Type 253 - Energy Capsule ) None
Flag 10
	None - Hell1.pxe entity 47 (Type 253 - Energy Capsule ) None
	None - Hell1.pxe entity 48 (Type 253 - Energy Capsule ) None
	None - Hell1.pxe entity 49 (Type 253 - Energy Capsule ) None
	None - Hell1.pxe entity 50 (Type 253 - Energy Capsule ) None
Flag 16
	None - Hell1.pxe entity 44 (Type 253 - Energy Capsule ) None
	None - Hell1.pxe entity 45 (Type 253 - Energy Capsule ) None
Flag 19
	None - Blcny1.pxe entity 15 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 16 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 17 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 18 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 39 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 40 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 41 (Type 253 - Energy Capsule ) None
	None - Blcny1.pxe entity 42 (Type 253 - Energy Capsule ) None
	None - Priso2.pxe entity 18 (Type 253 - Energy Capsule ) None
	None - Priso2.pxe entity 92 (Type 253 - Energy Capsule ) None
	None - Priso2.pxe entity 94 (Type 253 - Energy Capsule ) None
	None - Hell3.pxe entity 18 (Type 253 - Energy Capsule ) None
Flag 29
	None - Priso2.pxe entity 93 (Type 253 - Energy Capsule ) None
Flag 99
	None - Priso2.pxe entity 95 (Type 253 - Energy Capsule ) None
Flag 101
	Read - Eggs.pxe entity 10 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <FL+ Eggs.tsc event #0400
	Write - <DNP Eggs.tsc event #0400 deletes entity 10 (Type 70 - Sparkling Item)
Flag 102
	Read - Eggs.pxe entity 14 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <FL+ Eggs.tsc event #0401
	Write - <DNP Eggs.tsc event #0401 deletes entity 14 (Type 70 - Sparkling Item)
Flag 103
	Read - Eggs.pxe entity 26 (Type 83 - Igor, standing) HideWhenFlagSet
	Read - Eggs.pxe entity 93 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - <FLJ Eggs.tsc event #0108
	Write - <FL+ Eggs.tsc event #0503
	Write - <DNP Eggs.tsc event #0600 deletes entity 93 (Type 46 - H/V Trigger)
	Write - <FL- Eggs.tsc event #0600
Flag 105
	Read - <FLJ Eggs.tsc event #0094
	Read - <FLJ Eggs.tsc event #0110
	Write - <FL+ EggX.tsc event #0200
Flag 120
	Read - EggX.pxe entity 9 (Type 42 - Sue) HideWhenFlagSet
	Read - <FLJ EggX.tsc event #0094
	Write - <FL+ EggX.tsc event #0200
	Write - <DNP EggX.tsc event #0200 deletes entity 9 (Type 42 - Sue)
	Read - <FLJ Mimi.tsc event #0311
	Read - <FLJ EggX2.tsc event #0094
Flag 140
	Read - Egg6.pxe entity 0 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Egg6.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Egg6.tsc event #0200
	Write - <FL+ Egg6.tsc event #0200
Flag 151
	Read - Pens1.pxe entity 14 (Type 15 - Treasure Chest, closed) AppearWhenFlagSet
Flag 156
	Write - <FL+ Pens1.tsc event #0620
	Read - <FLJ Mimi.tsc event #0311
	Write - <FL- SandE.tsc event #0600
Flag 157
	Read - Pens1.pxe entity 20 (Type 0 - Null) AppearWhenFlagSet
	Read - Pens1.pxe entity 21 (Type 0 - Null) AppearWhenFlagSet
	Read - Pens1.pxe entity 22 (Type 0 - Null) AppearWhenFlagSet
	Read - Pens1.pxe entity 23 (Type 0 - Null) AppearWhenFlagSet
	Write - <FL- Pens1.tsc event #0620
	Write - <FL+ Mimi.tsc event #0420
Flag 158
	Read - <FLJ Pens1.tsc event #0621
	Read - <FLJ Pens1.tsc event #0622
	Read - <FLJ Pens1.tsc event #0624
	Read - <FLJ Pens1.tsc event #0625
	Write - <FL+ Pens1.tsc event #0625
Flag 159
	Read - <FLJ Pens1.tsc event #6001
	Write - <FL+ Almond.tsc event #1100
	Write - <FL+ Eggs2.tsc event #0100
Flag 160
	Read - Pens1.pxe entity 25 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Write - <DNP Pens1.tsc event #0651 deletes entity 25 (Type 46 - H/V Trigger)
	Write - <FL- Pens1.tsc event #0651
	Write - <FL+ Almond.tsc event #1100
Flag 161
	Read - Pens1.pxe entity 24 (Type 0 - Null) HideWhenFlagSet
	Read - Pens1.pxe entity 26 (Type 113 - Professor Booster) AppearWhenFlagSet
	Write - <FL+ Pens1.tsc event #0651
	Read - <FLJ Prefa1.tsc event #0200
Flag 162
	Write - <FL+ Pens1.tsc event #0651
	Read, Write - MazeW.pxe entity 76 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 77 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 78 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 79 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 80 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 81 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 82 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read, Write - MazeW.pxe entity 83 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
	Read - <FLJ e_Jenk.tsc event #0100
Flag 200
	Read - EggR.pxe entity 8 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - EggR.pxe entity 25 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ EggR.tsc event #0300
	Write - <FL+ EggR.tsc event #0300
	Read - Blcny1.pxe entity 27 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 28 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 29 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 30 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 31 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 32 (Type 86 - Missile) AppearWhenFlagSet
	Read - Blcny1.pxe entity 33 (Type 86 - Missile) AppearWhenFlagSet
Flag 201
	Read - <FLJ Head.tsc event #0017
	Read - <FLJ Head.tsc event #0030
	Write - <FL+ Head.tsc event #0030
	Read - <FLJ Head.tsc event #0035
	Write - <FL+ Head.tsc event #0035
	Read - Eggs.pxe entity 99 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - Eggs.pxe entity 101 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - EggR.pxe entity 26 (Type 86 - Missile) AppearWhenFlagSet
	Read - EggR.pxe entity 27 (Type 86 - Missile) AppearWhenFlagSet
	Read - EggR.pxe entity 31 (Type 86 - Missile) AppearWhenFlagSet
	Read - Weed.pxe entity 158 (Type 86 - Missile) AppearWhenFlagSet
	Read - Weed.pxe entity 159 (Type 86 - Missile) AppearWhenFlagSet
	Read - Sand.pxe entity 121 (Type 86 - Missile) AppearWhenFlagSet
	Read - Sand.pxe entity 122 (Type 86 - Missile) AppearWhenFlagSet
	Read - Sand.pxe entity 123 (Type 86 - Missile) AppearWhenFlagSet
	Read - Sand.pxe entity 142 (Type 86 - Missile) AppearWhenFlagSet
	Read - Sand.pxe entity 143 (Type 86 - Missile) AppearWhenFlagSet
	Read - Egg1.pxe entity 2 (Type 86 - Missile) AppearWhenFlagSet
	Read - River.pxe entity 89 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - River.pxe entity 90 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - River.pxe entity 91 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - River.pxe entity 92 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
	Read - River.pxe entity 93 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Flag 210
	Read - Weed.pxe entity 7 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Weed.tsc event #0200 deletes entity 7 (Type 70 - Sparkling Item)
	Write - <FL+ Weed.tsc event #0200
Flag 211
	Read - <FLJ Weed.tsc event #0500
	Write - <FL+ Weed.tsc event #0500
Flag 212
	Read - Weed.pxe entity 20 (Type 40 - Santa) HideWhenFlagSet
	Read - Weed.pxe entity 57 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - <FLJ Weed.tsc event #0101
	Write - <FL+ Weed.tsc event #0503
	Write - <DNP Weed.tsc event #0503 deletes entity 20 (Type 40 - Santa)
	Write - <DNP Weed.tsc event #0503 deletes entity 57 (Type 46 - H/V Trigger)
Flag 213
	Read - Weed.pxe entity 106 (Type 100 - Grate) HideWhenFlagSet
	Write - <FL+ Chako.tsc event #0202
Flag 214
	Read - <FLJ Weed.tsc event #0104
	Write - <FL+ Weed.tsc event #0105
Flag 215
	Read - <FLJ Weed.tsc event #0220
	Read - <FLJ Weed.tsc event #0235
	Write - <FL+ Malco.tsc event #0203
Flag 216
	Read - Weed.pxe entity 58 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Weed.tsc event #0230
	Write - <DNP Weed.tsc event #0230 deletes entity 58 (Type 0 - Null)
Flag 217
	Read - Weed.pxe entity 4 (Type 23 - Teleporter lights) HideWhenFlagSet
Flag 218
	Read - Weed.pxe entity 107 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Weed.pxe entity 108 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Weed.tsc event #0302
	Write - <FL+ Weed.tsc event #0302
Flag 220
	Read - Weed.pxe entity 94 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Weed.tsc event #0305 deletes entity 94 (Type 70 - Sparkling Item)
Flag 221
	Read - <FLJ Weed.tsc event #0220
	Write - <FL+ Malco.tsc event #0312
Flag 222
	Read - <FLJ Weed.tsc event #0109
	Write - <FL+ Weed.tsc event #0110
Flag 223
	Read - Weed.pxe entity 169 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - Weed.pxe entity 170 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - <FLJ Weed.tsc event #0236
	Write - <FL+ Weed.tsc event #0237
Flag 224
	Write - <FL+ Weed.tsc event #0098
	Read - <FLJ Mimi.tsc event #0600
	Read - <FLJ Mimi.tsc event #0610
Flag 225
	Read - Weed.pxe entity 6 (Type 192 - Scooter) HideWhenFlagSet
	Write - <DNP Weed.tsc event #0600 deletes entity 6 (Type 192 - Scooter)
	Write - <FL+ Weed.tsc event #0600
Flag 226
	Read - Weed.pxe entity 2 (Type 193 - Scooter, crashed) AppearWhenFlagSet
	Write - <FL+ Weed.tsc event #0250
	Write - <FL+ Shelt.tsc event #0104
Flag 227
	Read - Weed.pxe entity 166 (Type 219 - Generator - Smoke/Underwater Current) AppearWhenFlagSet
	Write - <FL- Weed.tsc event #0100
	Write - <FL- Weed.tsc event #0101
	Write - <FL+ Weed.tsc event #0250
	Write - <FL+ Shelt.tsc event #0104
Flag 240
	Read - <FLJ Santa.tsc event #0500
	Write - <FL+ Santa.tsc event #0500
Flag 241
	Write - <FL+ Santa.tsc event #0500
	Read - <FLJ Chako.tsc event #0200
	Read - <FLJ Chako.tsc event #0210
	Read - <FLJ Chako.tsc event #0300
Flag 242
	Read - <FLJ Santa.tsc event #0300
	Read - <FLJ Santa.tsc event #0301
	Write - <FL+ Santa.tsc event #0301
Flag 243
	Write - <FL+ MazeI.tsc event #0610
	Read - Sand.pxe entity 161 (Type 23 - Teleporter lights) AppearWhenFlagSet
	Read - <FLJ Sand.tsc event #0610
	Write - <FL+ SandE.tsc event #0600
Flag 261
	Read, Write - Weed.pxe entity 92 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 93 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 96 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 97 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 98 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 99 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 100 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 101 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read - Weed.pxe entity 102 (Type 94 - Kulala (enemy)) AppearWhenFlagSet
	Read, Write - Weed.pxe entity 103 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 104 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 105 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 149 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Weed.pxe entity 150 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
	Write - <DNP Weed.tsc event #0202 deletes entity 102 (Type 94 - Kulala (enemy))
	Write - <FL+ Chako.tsc event #0201
	Write - <FL+ Chako.tsc event #0303
Flag 270
	Read - Sand.pxe entity 51 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0500 deletes entity 51 (Type 70 - Sparkling Item)
Flag 271
	Read - Sand.pxe entity 52 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0501 deletes entity 52 (Type 70 - Sparkling Item)
Flag 272
	Read - Sand.pxe entity 10 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0202 deletes entity 10 (Type 46 - H/V Trigger)
	Read - <FLJ Sand.tsc event #0220
Flag 273
	Read - Sand.pxe entity 7 (Type 124 - Sunstone) HideWhenFlagSet
	Read - Sand.pxe entity 8 (Type 124 - Sunstone) HideWhenFlagSet
	Read - Sand.pxe entity 103 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0221 deletes entity 103 (Type 46 - H/V Trigger)
	Write - <DNP Sand.tsc event #0221 deletes entity 7 (Type 124 - Sunstone)
	Write - <DNP Sand.tsc event #0221 deletes entity 8 (Type 124 - Sunstone)
	Write - <FL+ Sand.tsc event #0221
	Read - <FLJ Curly.tsc event #0202
Flag 274
	Write - <FL+ Head.tsc event #0020
	Read - Pens1.pxe entity 28 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Eggs.pxe entity 103 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EggX.pxe entity 10 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Egg6.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EggR.pxe entity 32 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Weed.pxe entity 171 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Santa.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Chako.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeI.pxe entity 42 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Sand.pxe entity 132 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - <FLJ Sand.tsc event #0341
	Read - Mimi.pxe entity 35 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Cave.pxe entity 88 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Start.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Barr.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Pool.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Cemet.pxe entity 22 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Plant.pxe entity 23 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Shelt.pxe entity 21 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Comu.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MiBox.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EgEnd1.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Cthu.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Egg1.pxe entity 3 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Malco.pxe entity 10 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - WeedS.pxe entity 3 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - WeedD.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Frog.pxe entity 14 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Curly.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - WeedB.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Stream.pxe entity 27 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - CurlyS.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Jenka1.pxe entity 20 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Write - <DNP Jenka1.tsc event #0220 deletes entity 20 (Type 136 - Puppy, carried)
	Write - <FL- Jenka1.tsc event #0220
	Write - <DNP Jenka1.tsc event #0221 deletes entity 20 (Type 136 - Puppy, carried)
	Write - <FL- Jenka1.tsc event #0221
	Write - <DNP Jenka1.tsc event #0222 deletes entity 20 (Type 136 - Puppy, carried)
	Write - <FL- Jenka1.tsc event #0222
	Read - Dark.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Gard.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Write - <FL- Gard.tsc event #0502
	Read - Jenka2.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Write - <DNP Jenka2.tsc event #0220 deletes entity 11 (Type 136 - Puppy, carried)
	Write - <FL- Jenka2.tsc event #0220
	Read - SandE.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeH.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeW.pxe entity 85 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeO.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeD.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeA.pxe entity 20 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeB.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeS.pxe entity 18 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - MazeM.pxe entity 95 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Drain.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Almond.pxe entity 31 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - River.pxe entity 88 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Eggs2.pxe entity 102 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Cthu2.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EggR2.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EggX2.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Oside.pxe entity 50 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - EgEnd2.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Itoh.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Cent.pxe entity 145 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Jail1.pxe entity 14 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Momo.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Lounge.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - CentW.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Jail2.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Blcny1.pxe entity 49 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Priso1.pxe entity 92 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ring1.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ring2.pxe entity 31 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ring2.pxe entity 32 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Prefa1.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Priso2.pxe entity 102 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ring3.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Little.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Blcny2.pxe entity 28 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Write - <DNP Blcny2.tsc event #0400 deletes entity 28 (Type 136 - Puppy, carried)
	Write - <FL- Blcny2.tsc event #0400
	Read - Pixel.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Prefa2.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Hell1.pxe entity 42 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Hell2.pxe entity 40 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Hell3.pxe entity 113 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Mapi.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Hell4.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Hell42.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Statue.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ballo1.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Ostep.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Pole.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
	Read - Clock.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
Flag 275
	Read - Sand.pxe entity 125 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0401 deletes entity 125 (Type 70 - Sparkling Item)
	Write - <FL+ Sand.tsc event #0401
Flag 276
	Read - Sand.pxe entity 124 (Type 126 - Puppy, running) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0402 deletes entity 124 (Type 126 - Puppy, running)
	Write - <FL+ Sand.tsc event #0402
Flag 277
	Read - Sand.pxe entity 134 (Type 132 - Puppy, barking) HideWhenFlagSet
	Read - Sand.pxe entity 135 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0411 deletes entity 134 (Type 132 - Puppy, barking)
	Write - <DNP Sand.tsc event #0411 deletes entity 135 (Type 46 - H/V Trigger)
Flag 278
	Read - Sand.pxe entity 20 (Type 138 - Doorway, closed doors) HideWhenFlagSet
	Read - Sand.pxe entity 21 (Type 138 - Doorway, closed doors) HideWhenFlagSet
	Read - <FLJ Sand.tsc event #0230
	Write - <DNP Sand.tsc event #0231 deletes entity 21 (Type 138 - Doorway, closed doors)
	Write - <DNP Sand.tsc event #0231 deletes entity 20 (Type 138 - Doorway, closed doors)
	Write - <FL+ Jenka2.tsc event #0200
Flag 279
	Read - Sand.pxe entity 136 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Sand.pxe entity 164 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Sand.tsc event #0412
	Write - <FL+ Sand.tsc event #0412
Flag 281
	Read - Sand.pxe entity 158 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Sand.pxe entity 159 (Type 117 - Curly, standing) HideWhenFlagSet
	Write - <DNP Sand.tsc event #0320 deletes entity 158 (Type 46 - H/V Trigger)
	Write - <DNP Sand.tsc event #0320 deletes entity 159 (Type 117 - Curly, standing)
Flag 301
	Read, Write - Cave.pxe entity 5 (Type 59 - Evil Door (enemy)) Shootable, HideWhenFlagSet
	Read - <FLJ Cave.tsc event #0102
Flag 302
	Read - <FLJ Cave.tsc event #0102
	Write - <FL+ Cave.tsc event #0106
Flag 304
	Read - Cave.pxe entity 86 (Type 70 - Sparkling Item) HideWhenFlagSet
	Read - <FLJ Cave.tsc event #0103
	Write - <DNP Cave.tsc event #0400 deletes entity 86 (Type 70 - Sparkling Item)
Flag 320
	Read - Mimi.pxe entity 24 (Type 60 - Toroko) HideWhenFlagSet
	Read - Mimi.pxe entity 25 (Type 61 - King) HideWhenFlagSet
	Write - <FL+ Mimi.tsc event #0301
	Write - <FL+ Mimi.tsc event #0302
	Write - <DNP Mimi.tsc event #0302 deletes entity 24 (Type 60 - Toroko)
Flag 321
	Read - Mimi.pxe entity 26 (Type 61 - King) AppearWhenFlagSet
	Write - <FL+ Mimi.tsc event #0302
	Write - <FL- Pool.tsc event #0300
Flag 322
	Read - Mimi.pxe entity 16 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Mimi.pxe entity 17 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Mimi.tsc event #0200
	Write - <FL+ Mimi.tsc event #0200
Flag 323
	Read - <FLJ Mimi.tsc event #0301
	Write - <FL+ Mimi.tsc event #0301
Flag 324
	Read - <FLJ Pens1.tsc event #0102
	Write - <FL+ Pens1.tsc event #0103
	Read - <FLJ Mimi.tsc event #0100
	Write - <FL+ Mimi.tsc event #0101
Flag 325
	Read - <FLJ Pens1.tsc event #0600
	Read - <FLJ Mimi.tsc event #0600
	Write - <FL+ Mimi.tsc event #0600
Flag 327
	Read - Mimi.pxe entity 22 (Type 74 - Jack) HideWhenFlagSet
	Read - <FLJ Mimi.tsc event #0104
	Write - <FL+ Mimi.tsc event #0111
	Write - <DNP Mimi.tsc event #0111 deletes entity 22 (Type 74 - Jack)
	Read - <FLJ Comu.tsc event #0200
Flag 340
	Read - Mimi.pxe entity 29 (Type 79 - Mahin) HideWhenFlagSet
	Write - <FL+ Almond.tsc event #1100
Flag 341
	Read - <FLJ Pens1.tsc event #0094
	Read - <FLJ Pens1.tsc event #0099
	Read - <FLJ Mimi.tsc event #0090
	Read - <FLJ Mimi.tsc event #0091
	Read - <FLJ Mimi.tsc event #0092
	Read - <FLJ Mimi.tsc event #0093
	Read - <FLJ Mimi.tsc event #0094
	Read - <FLJ Pool.tsc event #0090
	Read - <FLJ Pool.tsc event #0091
	Read - <FLJ Pool.tsc event #0092
	Read - <FLJ Pool.tsc event #0093
	Read - <FLJ Pool.tsc event #0094
	Read - <FLJ Plant.tsc event #0090
	Read - <FLJ Plant.tsc event #0091
	Read - <FLJ Plant.tsc event #0092
	Read - <FLJ Plant.tsc event #0093
	Read - <FLJ Plant.tsc event #0094
	Read - <FLJ Comu.tsc event #0090
	Read - <FLJ Comu.tsc event #0091
	Read - <FLJ Comu.tsc event #0092
	Read - <FLJ Comu.tsc event #0093
	Read - <FLJ Comu.tsc event #0094
	Read - <FLJ Curly.tsc event #0090
	Read - <FLJ Curly.tsc event #0094
	Write - <FL+ Almond.tsc event #1000
Flag 360
	Read - Mimi.pxe entity 2 (Type 41 - Busted doorway) AppearWhenFlagSet
	Read - Mimi.pxe entity 8 (Type 18 - Door) HideWhenFlagSet
	Read - <FLJ Mimi.tsc event #0104
	Read - <FLJ Mimi.tsc event #0105
	Read - <FLJ Mimi.tsc event #0311
	Read - Barr.pxe entity 2 (Type 41 - Busted doorway) AppearWhenFlagSet
	Read - Barr.pxe entity 3 (Type 18 - Door) HideWhenFlagSet
	Read - Barr.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
	Read - Barr.pxe entity 7 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ Barr.tsc event #0100
	Read - <FLJ Barr.tsc event #0291
	Write - <FL+ Barr.tsc event #1000
Flag 361
	Read - <FLJ Barr.tsc event #0100
	Write - <FL+ Barr.tsc event #0292
	Write - <FL- Barr.tsc event #0402
	Write - <FL+ Barr.tsc event #1000
	Write - <FL+ Barr.tsc event #1000
	Write - <FL- Barr.tsc event #1001
Flag 370
	Read - Pool.pxe entity 9 (Type 70 - Sparkling Item) HideWhenFlagSet
	Read - Pool.pxe entity 11 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Pool.tsc event #0300 deletes entity 9 (Type 70 - Sparkling Item)
	Write - <DNP Pool.tsc event #0401 deletes entity 11 (Type 46 - H/V Trigger)
Flag 372
	Read - Pool.pxe entity 8 (Type 75 - Kanpachi) HideWhenFlagSet
	Write - <FL+ Almond.tsc event #1100
Flag 390
	Read - Cemet.pxe entity 5 (Type 0 - Null) AppearWhenFlagSet
	Read - Cemet.pxe entity 6 (Type 70 - Sparkling Item) HideWhenFlagSet
	Read - <FLJ Cemet.tsc event #0300
	Write - <FL+ Cemet.tsc event #0300
Flag 391
	Read - Cemet.pxe entity 21 (Type 278 - Little Family) HideWhenFlagSet
	Write - <DNP Cemet.tsc event #0200 deletes entity 21 (Type 278 - Little Family)
Flag 410
	Read - Plant.pxe entity 6 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <FL+ Plant.tsc event #0300
	Write - <DNP Plant.tsc event #0300 deletes entity 6 (Type 70 - Sparkling Item)
Flag 411
	Read - Plant.pxe entity 4 (Type 77 - Sandaime's Pavillion) HideWhenFlagSet
	Read - Plant.pxe entity 21 (Type 77 - Sandaime's Pavillion) AppearWhenFlagSet
	Write - <FL+ Almond.tsc event #1100
Flag 412
	Read - Plant.pxe entity 22 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Plant.tsc event #0400 deletes entity 22 (Type 70 - Sparkling Item)
Flag 430
	Read - Start.pxe entity 3 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Start.tsc event #0200
Flag 431
	Write - <FL+ Head.tsc event #0016
	Read - <FLJ Head.tsc event #0040
	Read - <FLJ Head.tsc event #0041
	Read - <FLJ Head.tsc event #0042
Flag 440
	Write - <FL+ Barr.tsc event #1000
	Read - Comu.pxe entity 9 (Type 61 - King) AppearWhenFlagSet
	Write - <DNP Comu.tsc event #0099 deletes entity 9 (Type 61 - King)
	Write - <FL- Pens2.tsc event #0700
Flag 442
	Read - <FLJ Comu.tsc event #0300
	Read - <FLJ Comu.tsc event #0301
	Write - <FL+ Comu.tsc event #0301
Flag 443
	Write - <FL+ Mimi.tsc event #0111
	Read - Comu.pxe entity 10 (Type 74 - Jack) AppearWhenFlagSet
	Write - <DNP Comu.tsc event #0099 deletes entity 10 (Type 74 - Jack)
	Write - <FL- Pens2.tsc event #0700
Flag 444
	Write - <FL+ Pens1.tsc event #0620
	Read - Comu.pxe entity 11 (Type 74 - Jack) AppearWhenFlagSet
	Write - <DNP Comu.tsc event #0099 deletes entity 11 (Type 74 - Jack)
	Write - <FL- SandE.tsc event #0600
Flag 470
	Read - Eggs.pxe entity 90 (Type 13 - Forcefield) HideWhenFlagSet
	Read - Eggs.pxe entity 91 (Type 13 - Forcefield) HideWhenFlagSet
	Read - <FLJ Egg1.tsc event #0200
	Write - <FL+ Egg1.tsc event #0201
Flag 480
	Read - <FLJ Malco.tsc event #0100
	Write - <FL- Malco.tsc event #0203
	Write - <FL+ Malco.tsc event #0204
Flag 481
	Read - Weed.pxe entity 21 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - Weed.pxe entity 22 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 59 (Type 96 - Fan, left) AppearWhenFlagSet
	Read - Weed.pxe entity 60 (Type 96 - Fan, left) HideWhenFlagSet
	Read - Weed.pxe entity 61 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - Weed.pxe entity 62 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 70 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 72 (Type 98 - Fan, right) AppearWhenFlagSet
	Read - Weed.pxe entity 73 (Type 98 - Fan, right) AppearWhenFlagSet
	Read - Weed.pxe entity 74 (Type 98 - Fan, right) HideWhenFlagSet
	Read - Weed.pxe entity 85 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - Weed.pxe entity 86 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - Weed.pxe entity 87 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 88 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 114 (Type 98 - Fan, right) HideWhenFlagSet
	Read - Weed.pxe entity 115 (Type 97 - Fan, up) HideWhenFlagSet
	Read - Weed.pxe entity 116 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - Weed.pxe entity 151 (Type 97 - Fan, up) AppearWhenFlagSet
	Read - <FLJ Malco.tsc event #0094
	Read - <FLJ Malco.tsc event #0200
	Write - <FL+ Malco.tsc event #0200
	Read - <FLJ Malco.tsc event #0300
Flag 482
	Write - <FL+ Malco.tsc event #0203
	Read - <FLJ Malco.tsc event #0301
Flag 483
	Read - Malco.pxe entity 2 (Type 107 - Malco) HideWhenFlagSet
	Read - <FLJ Malco.tsc event #0300
	Write - <FL+ Malco.tsc event #0302
Flag 484
	Read - <FLJ Weed.tsc event #0220
	Write - <FL+ Malco.tsc event #0302
Flag 485
	Read - Malco.pxe entity 9 (Type 109 - Malco, damaged) AppearWhenFlagSet
	Write - <FL+ Malco.tsc event #0302
Flag 486
	Read - <FLJ Malco.tsc event #0303
	Write - <FL+ Malco.tsc event #0312
Flag 500
	Read - <FLJ Frog.tsc event #0100
	Write - <FL+ Frog.tsc event #0202
	Write - <FL- Frog.tsc event #1000
Flag 501
	Read - Frog.pxe entity 8 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Frog.pxe entity 10 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Frog.tsc event #0200
	Write - <FL+ Frog.tsc event #0200
Flag 520
	Read - Weed.pxe entity 69 (Type 18 - Door) HideWhenFlagSet
	Read - Weed.pxe entity 152 (Type 0 - Null) AppearWhenFlagSet
	Write - <FL+ Weed.tsc event #0250
	Read - Shelt.pxe entity 3 (Type 18 - Door) HideWhenFlagSet
	Read - <FLJ Shelt.tsc event #0100
	Write - <FL+ Shelt.tsc event #0104
Flag 521
	Write - <FL+ Weed.tsc event #0250
	Read - Shelt.pxe entity 10 (Type 62 - Kazuma, facing away) HideWhenFlagSet
	Write - <FL+ Shelt.tsc event #0104
Flag 522
	Write - <FL+ Weed.tsc event #0250
	Write - <FL- Weed.tsc event #0250
	Read - Shelt.pxe entity 12 (Type 55 - Kazuma) AppearWhenFlagSet
	Write - <FL+ Shelt.tsc event #0104
	Write - <FL- Shelt.tsc event #0104
Flag 523
	Read - Weed.pxe entity 164 (Type 55 - Kazuma) AppearWhenFlagSet
	Read - Weed.pxe entity 165 (Type 113 - Professor Booster) AppearWhenFlagSet
	Write - <FL+ Weed.tsc event #0250
	Write - <DNP Weed.tsc event #0600 deletes entity 164 (Type 55 - Kazuma)
	Write - <DNP Weed.tsc event #0600 deletes entity 165 (Type 113 - Professor Booster)
	Write - <FL- Weed.tsc event #0600
	Write - <FL+ Shelt.tsc event #0104
	Write - <FL- MazeB.tsc event #0500
Flag 525
	Write - <FL+ Weed.tsc event #0250
	Read - Shelt.pxe entity 16 (Type 16 - Save Point) AppearWhenFlagSet
	Read - Shelt.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
	Read - Shelt.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
	Read - Shelt.pxe entity 20 (Type 17 - Health/Ammo Refill) AppearWhenFlagSet
	Write - <FL+ Shelt.tsc event #0104
Flag 540
	Read - WeedD.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP WeedD.tsc event #0304 deletes entity 4 (Type 70 - Sparkling Item)
Flag 550
	Read - WeedB.pxe entity 1 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - WeedB.pxe entity 2 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - WeedB.pxe entity 5 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ WeedB.tsc event #0202
	Read - <FLJ WeedB.tsc event #0300
	Write - <FL+ WeedB.tsc event #0300
Flag 560
	Read - Curly.pxe entity 14 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Curly.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
	Read - Curly.pxe entity 16 (Type 0 - Null) HideWhenFlagSet
	Read - Curly.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
	Read - Curly.pxe entity 18 (Type 0 - Null) HideWhenFlagSet
	Read - Curly.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
	Write - <DNP Curly.tsc event #0300 deletes entity 14 (Type 46 - H/V Trigger)
Flag 561
	Read - <FLJ Curly.tsc event #0100
	Read - <FLJ Curly.tsc event #0101
	Write - <FL+ Curly.tsc event #0300
	Write - <FL- Curly.tsc event #0400
Flag 562
	Read - <FLJ Curly.tsc event #0200
	Write - <FL+ Curly.tsc event #0400
	Write - <FL+ Curly.tsc event #0410
	Write - <FL+ Curly.tsc event #0510
Flag 563
	Write - <FL+ Curly.tsc event #0415
	Read - <FLJ Curly.tsc event #0500
	Write - <FL+ Curly.tsc event #0517
Flag 564
	Read - <FLJ Curly.tsc event #0200
	Write - <FL+ Curly.tsc event #0206
Flag 565
	Read - Curly.pxe entity 9 (Type 121 - Colon, 2) HideWhenFlagSet
	Read - Curly.pxe entity 10 (Type 121 - Colon, 2) HideWhenFlagSet
	Read - Curly.pxe entity 11 (Type 120 - Colon, 1) HideWhenFlagSet
	Read - Curly.pxe entity 12 (Type 120 - Colon, 1) HideWhenFlagSet
	Write - <DNP Curly.tsc event #0300 deletes entity 12 (Type 120 - Colon, 1)
	Write - <DNP Curly.tsc event #0300 deletes entity 9 (Type 121 - Colon, 2)
	Write - <DNP Curly.tsc event #0300 deletes entity 11 (Type 120 - Colon, 1)
	Write - <DNP Curly.tsc event #0300 deletes entity 10 (Type 121 - Colon, 2)
	Write - <DNP Curly.tsc event #0300 deletes entity 8 (Type 117 - Curly, standing)
	Write - <FL- Curly.tsc event #0400
	Write - <FL+ SandE.tsc event #0600
Flag 580
	Read - CurlyS.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP CurlyS.tsc event #0400 deletes entity 4 (Type 70 - Sparkling Item)
Flag 581
	Read - CurlyS.pxe entity 8 (Type 0 - Null) HideWhenFlagSet
	Write - <DNP CurlyS.tsc event #0420 deletes entity 8 (Type 0 - Null)
Flag 590
	Read - Jenka1.pxe entity 9 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka1.pxe entity 18 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ Jenka1.tsc event #0300
Flag 591
	Read - Jenka1.pxe entity 10 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka1.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Jenka1.tsc event #0220
	Read - <FLJ Jenka1.tsc event #0301
Flag 592
	Read - Jenka1.pxe entity 11 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka1.pxe entity 16 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Jenka1.tsc event #0221
	Read - <FLJ Jenka1.tsc event #0302
Flag 593
	Write - <FL+ Head.tsc event #0025
	Read - <FLJ Sand.tsc event #0103
	Read - <FLJ Sand.tsc event #0340
	Read - Jenka1.pxe entity 12 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka1.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Jenka1.tsc event #0222
	Read - <FLJ Jenka1.tsc event #0303
Flag 594
	Read - Jenka1.pxe entity 13 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka1.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ Jenka1.tsc event #0304
	Write - <FL+ Gard.tsc event #0502
	Read - Jenka2.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
	Read - Jenka2.pxe entity 13 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka2.pxe entity 14 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka2.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
	Read - Jenka2.pxe entity 16 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka2.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
	Read - Jenka2.pxe entity 18 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka2.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
	Read - Jenka2.pxe entity 20 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
	Read - Jenka2.pxe entity 21 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Jenka2.tsc event #0220
Flag 595
	Read - Jenka2.pxe entity 10 (Type 12 - Balrog, standing) HideWhenFlagSet
	Read - <FLJ Jenka2.tsc event #0094
	Write - <FL+ Jenka2.tsc event #0200
Flag 596
	Write - <FL+ Gard.tsc event #0502
	Read - Jenka2.pxe entity 8 (Type 143 - Jenka, collapsed) HideWhenFlagSet
	Read - Jenka2.pxe entity 12 (Type 133 - Jenka) AppearWhenFlagSet
	Read - <FLJ Jenka2.tsc event #0220
	Write - <FL+ Jenka2.tsc event #0220
Flag 610
	Read - Dark.pxe entity 5 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - Dark.pxe entity 9 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Dark.pxe entity 10 (Type 21 - Treasure Chest, open) HideWhenFlagSet
	Read - Dark.pxe entity 11 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Dark.pxe entity 12 (Type 132 - Puppy, barking) HideWhenFlagSet
	Read - <FLJ Dark.tsc event #0400
	Write - <FL+ Dark.tsc event #0400
	Write - <DNP Dark.tsc event #0451 deletes entity 9 (Type 46 - H/V Trigger)
	Write - <DNP Dark.tsc event #0451 deletes entity 11 (Type 46 - H/V Trigger)
	Write - <DNP Dark.tsc event #0451 deletes entity 12 (Type 132 - Puppy, barking)
	Write - <FL- Dark.tsc event #0451
Flag 620
	Read - <FLJ Sand.tsc event #0230
	Read - Gard.pxe entity 9 (Type 139 - Doctor, with crown) HideWhenFlagSet
	Read - Gard.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
	Read - Gard.pxe entity 11 (Type 82 - Misery, Standing) HideWhenFlagSet
	Read - Gard.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
	Read - Gard.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Gard.tsc event #0502
	Write - <DNP Gard.tsc event #0601 deletes entity 14 (Type 0 - Null)
Flag 621
	Read - <FLJ Gard.tsc event #0100
	Write - <FL+ Gard.tsc event #0502
	Write - <FL- Gard.tsc event #0601
Flag 622
	Read - <FLJ Gard.tsc event #0100
	Read - <FLJ Gard.tsc event #0505
	Write - <FL+ Gard.tsc event #0600
	Write - <FL- SandE.tsc event #0600
Flag 623
	Write - <FL+ Gard.tsc event #0503
	Read - <FLJ Gard.tsc event #0505
Flag 640
	Read - MazeI.pxe entity 35 (Type 150 - Quote) AppearWhenFlagSet
	Write - <DNP MazeI.tsc event #0400 deletes entity 35 (Type 150 - Quote)
	Write - <FL- MazeI.tsc event #0400
	Write - <FL+ SandE.tsc event #0600
Flag 641
	Read - MazeI.pxe entity 5 (Type 138 - Doorway, closed doors) HideWhenFlagSet
	Read - MazeI.pxe entity 6 (Type 138 - Doorway, closed doors) HideWhenFlagSet
	Read - <FLJ MazeI.tsc event #0202
	Read - <FLJ MazeI.tsc event #0402
	Write - <FL+ MazeI.tsc event #0402
	Write - <DNP MazeI.tsc event #0402 deletes entity 5 (Type 138 - Doorway, closed doors)
	Write - <DNP MazeI.tsc event #0402 deletes entity 6 (Type 138 - Doorway, closed doors)
Flag 642
	Read - MazeI.pxe entity 11 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP MazeI.tsc event #0300 deletes entity 11 (Type 70 - Sparkling Item)
Flag 680
	Read - MazeW.pxe entity 14 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - MazeW.pxe entity 15 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - MazeW.pxe entity 20 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 21 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 22 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 23 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 24 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 25 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 27 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 28 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 29 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 30 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 31 (Type 0 - Null) HideWhenFlagSet
	Read - MazeW.pxe entity 84 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP MazeW.tsc event #0301 deletes entity 14 (Type 46 - H/V Trigger)
	Write - <DNP MazeW.tsc event #0301 deletes entity 84 (Type 46 - H/V Trigger)
	Write - <FL- MazeW.tsc event #0301
	Write - <DNP MazeW.tsc event #0302 deletes entity 15 (Type 46 - H/V Trigger)
	Write - <FL+ MazeW.tsc event #1000
Flag 681
	Read - <FLJ MazeW.tsc event #0103
	Write - <FL+ MazeW.tsc event #0104
Flag 700
	Read - <FLJ MazeO.tsc event #0300
	Write - <FL+ MazeO.tsc event #0300
Flag 701
	Read - <FLJ MazeO.tsc event #0310
	Read - <FLJ MazeO.tsc event #0320
	Write - <FL+ MazeO.tsc event #0320
Flag 702
	Read - <FLJ MazeO.tsc event #0301
	Write - <FL+ MazeO.tsc event #0302
	Read - <FLJ MazeO.tsc event #0310
	Read - <FLJ MazeO.tsc event #0320
Flag 703
	Read - <FLJ MazeO.tsc event #0100
	Write - <FL+ MazeO.tsc event #0302
	Write - <FL+ MazeO.tsc event #0322
Flag 704
	Read - MazeO.pxe entity 12 (Type 165 - Curly, sleeping) HideWhenFlagSet
	Write - <FL+ MazeO.tsc event #0101
	Read - <FLJ MazeO.tsc event #0301
	Read - <FLJ MazeO.tsc event #0310
Flag 705
	Read - MazeO.pxe entity 6 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - MazeO.pxe entity 14 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ MazeO.tsc event #0400
	Write - <FL+ MazeO.tsc event #0400
Flag 710
	Read - <FLJ MazeD.tsc event #0100
	Write - <FL+ MazeD.tsc event #0200
	Write - <FL- MazeD.tsc event #0300
Flag 711
	Read - MazeD.pxe entity 1 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - MazeD.pxe entity 3 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - MazeD.pxe entity 4 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - MazeD.pxe entity 5 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ MazeD.tsc event #0200
	Write - <FL+ MazeD.tsc event #0200
Flag 720
	Read - <FLJ MazeA.tsc event #0240
	Write - <FL+ MazeM.tsc event #0310
Flag 721
	Read - <FLJ MazeA.tsc event #0400
	Write - <FL+ MazeA.tsc event #0401
	Write - <FL+ MazeA.tsc event #0402
	Write - <FL+ MazeA.tsc event #0404
Flag 722
	Read - <FLJ ArmsItem.tsc event #6038
	Write - <FL+ ArmsItem.tsc event #6038
	Write - <FL- ArmsItem.tsc event #7038
	Write - <FL+ Head.tsc event #0088
	Write - <FL+ MazeA.tsc event #0404
Flag 742
	Read - <FLJ ArmsItem.tsc event #6018
	Write - <FL+ ArmsItem.tsc event #6018
	Write - <FL- ArmsItem.tsc event #6023
	Write - <FL- ArmsItem.tsc event #7018
	Write - <FL+ Head.tsc event #0068
	Write - <FL- Head.tsc event #0073
Flag 743
	Write - <FL- ArmsItem.tsc event #6018
	Read - <FLJ ArmsItem.tsc event #6023
	Write - <FL+ ArmsItem.tsc event #6023
	Write - <FL- ArmsItem.tsc event #7023
	Write - <FL+ Head.tsc event #0073
Flag 750
	Read - MazeB.pxe entity 9 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - MazeB.pxe entity 15 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ MazeB.tsc event #0501
	Write - <FL+ MazeB.tsc event #0501
Flag 760
	Write - <FL+ MazeO.tsc event #0302
	Write - <FL+ MazeO.tsc event #0322
	Read - MazeS.pxe entity 10 (Type 117 - Curly, standing) AppearWhenFlagSet
	Write - <FL- MazeS.tsc event #0600
Flag 761
	Read - <FLJ MazeS.tsc event #0092
	Read - <FLJ MazeS.tsc event #0300
	Write - <FL+ MazeS.tsc event #0300
	Read - <FLJ MazeS.tsc event #0320
	Read - <FLJ MazeS.tsc event #0500
Flag 762
	Read - <FLJ MazeS.tsc event #0300
	Read - <FLJ MazeS.tsc event #0320
	Write - <FL+ MazeS.tsc event #0321
	Read - <FLJ MazeS.tsc event #0500
Flag 763
	Read - <FLJ MazeS.tsc event #0100
	Write - <FL+ MazeS.tsc event #0321
	Write - <FL- MazeS.tsc event #0600
Flag 764
	Read - MazeS.pxe entity 3 (Type 168 - Boulder) AppearWhenFlagSet
	Read - MazeS.pxe entity 5 (Type 168 - Boulder) HideWhenFlagSet
	Read - MazeS.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
	Read - MazeS.pxe entity 11 (Type 16 - Save Point) AppearWhenFlagSet
	Read - MazeS.pxe entity 12 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ MazeS.tsc event #0110
	Read - <FLJ MazeS.tsc event #0300
	Write - <FL+ MazeS.tsc event #0600
	Read - <FLJ MazeM.tsc event #0100
Flag 765
	Read - MazeS.pxe entity 14 (Type 15 - Treasure Chest, closed) AppearWhenFlagSet
	Read - MazeS.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
	Write - <FL- MazeS.tsc event #0201
	Write - <FL+ MazeS.tsc event #0600
Flag 766
	Read - MazeS.pxe entity 13 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ MazeS.tsc event #0201
	Write - <FL+ MazeS.tsc event #0201
Flag 780
	Read - <FLJ MazeM.tsc event #0093
	Read - <FLJ MazeM.tsc event #0094
	Write - <FL+ MazeM.tsc event #0111
	Read - <FLJ Drain.tsc event #0110
Flag 781
	Write - <FL+ MazeS.tsc event #0600
	Read - MazeM.pxe entity 94 (Type 180 - Curly, AI) AppearWhenFlagSet
	Read - <FLJ MazeM.tsc event #0110
	Write - <FL- MazeM.tsc event #0111
Flag 782
	Read - <FLJ MazeM.tsc event #0090
	Read - <FLJ MazeM.tsc event #0092
	Read - <FLJ MazeM.tsc event #0301
	Read - <FLJ MazeM.tsc event #0330
	Write - <FL+ MazeM.tsc event #0330
Flag 800
	Read - <FLJ MazeM.tsc event #0110
	Read - <FLJ Drain.tsc event #0090
	Read - <FLJ Drain.tsc event #0092
	Read - <FLJ Drain.tsc event #0094
	Read - <FLJ Almond.tsc event #0100
	Write - <FL+ Almond.tsc event #1100
Flag 801
	Read - Drain.pxe entity 6 (Type 16 - Save Point) HideWhenFlagSet
	Read - Drain.pxe entity 10 (Type 16 - Save Point) AppearWhenFlagSet
	Write - <FL+ Almond.tsc event #1100
Flag 820
	Write - <FL+ Drain.tsc event #0150
	Read - Almond.pxe entity 21 (Type 117 - Curly, standing) AppearWhenFlagSet
	Write - <DNP Almond.tsc event #0200 deletes entity 21 (Type 117 - Curly, standing)
	Write - <FL- Almond.tsc event #0200
Flag 821
	Read - Almond.pxe entity 10 (Type 185 - Shutter, small) HideWhenFlagSet
	Read - Almond.pxe entity 11 (Type 185 - Shutter, small) HideWhenFlagSet
	Read - Almond.pxe entity 12 (Type 185 - Shutter, small) HideWhenFlagSet
	Read - <FLJ Almond.tsc event #0200
	Write - <DNP Almond.tsc event #0200 deletes entity 10 (Type 185 - Shutter, small)
	Write - <DNP Almond.tsc event #0200 deletes entity 11 (Type 185 - Shutter, small)
	Write - <DNP Almond.tsc event #0200 deletes entity 12 (Type 185 - Shutter, small)
	Write - <FL+ Almond.tsc event #0200
Flag 822
	Read - Almond.pxe entity 22 (Type 117 - Curly, standing) AppearWhenFlagSet
	Read - <FLJ Almond.tsc event #0092
	Write - <FL+ Almond.tsc event #0200
	Write - <FL- Almond.tsc event #0340
	Write - <DNP Almond.tsc event #0351 deletes entity 22 (Type 117 - Curly, standing)
	Write - <FL- Almond.tsc event #0351
Flag 823
	Read - Almond.pxe entity 13 (Type 185 - Shutter, small) HideWhenFlagSet
	Read - Almond.pxe entity 32 (Type 152 - Shutter, stuck (enemy)) HideWhenFlagSet
	Read - <FLJ Almond.tsc event #0200
	Read - <FLJ Almond.tsc event #0301
	Write - <DNP Almond.tsc event #0340 deletes entity 32 (Type 152 - Shutter, stuck (enemy))
	Write - <DNP Almond.tsc event #0340 deletes entity 13 (Type 185 - Shutter, small)
	Write - <FL+ Almond.tsc event #0340
Flag 824
	Read - Almond.pxe entity 8 (Type 186 - Lift Block) HideWhenFlagSet
	Read - Almond.pxe entity 9 (Type 186 - Lift Block) AppearWhenFlagSet
	Read - <FLJ Almond.tsc event #0200
	Write - <FL+ Almond.tsc event #0202
	Write - <FL- Almond.tsc event #0452
Flag 825
	Read - Almond.pxe entity 14 (Type 184 - Shutter, large) HideWhenFlagSet
	Read - <FLJ Almond.tsc event #0210
	Write - <FL+ Almond.tsc event #0210
	Write - <DNP Almond.tsc event #0210 deletes entity 14 (Type 184 - Shutter, large)
	Read - <FLJ Almond.tsc event #0350
Flag 826
	Read - Almond.pxe entity 24 (Type 117 - Curly, standing) AppearWhenFlagSet
	Write - <FL+ Almond.tsc event #0340
	Write - <DNP Almond.tsc event #0351 deletes entity 24 (Type 117 - Curly, standing)
	Write - <FL- Almond.tsc event #0351
Flag 827
	Read - Almond.pxe entity 25 (Type 117 - Curly, standing) AppearWhenFlagSet
	Read - Almond.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Almond.tsc event #0351
	Write - <DNP Almond.tsc event #1100 deletes entity 25 (Type 117 - Curly, standing)
	Write - <DNP Almond.tsc event #1100 deletes entity 26 (Type 0 - Null)
	Write - <FL- Almond.tsc event #1100
Flag 828
	Read - <FLJ Almond.tsc event #0240
	Read - <FLJ Almond.tsc event #0452
	Write - <FL+ Almond.tsc event #0452
	Write - <FL- Almond.tsc event #1000
Flag 829
	Read - <FLJ Almond.tsc event #0092
	Write - <FL- Almond.tsc event #0307
	Write - <FL+ Almond.tsc event #1100
	Read - <FLJ Almond.tsc event #1200
Flag 830
	Read - <FLJ Malco.tsc event #0095
	Read - <FLJ Jenka2.tsc event #0230
	Read - Almond.pxe entity 17 (Type 190 - Surface Robot) HideWhenFlagSet
	Read - <FLJ Almond.tsc event #0210
	Read - <FLJ Almond.tsc event #0240
	Read - <FLJ Almond.tsc event #0360
	Write - <FL+ Almond.tsc event #1100
Flag 831
	Read - Almond.pxe entity 20 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Almond.tsc event #0361 deletes entity 20 (Type 46 - H/V Trigger)
Flag 832
	Write - <FL+ MazeM.tsc event #0113
	Read - Drain.pxe entity 11 (Type 191 - Water Level) AppearWhenFlagSet
	Read - Drain.pxe entity 12 (Type 191 - Water Level) HideWhenFlagSet
	Read - Almond.pxe entity 18 (Type 191 - Water Level) HideWhenFlagSet
	Read - Almond.pxe entity 36 (Type 191 - Water Level) AppearWhenFlagSet
	Write - <FL+ Almond.tsc event #0103
	Read - <FLJ Almond.tsc event #0200
Flag 834
	Read - Almond.pxe entity 5 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Almond.tsc event #0240 deletes entity 5 (Type 70 - Sparkling Item)
Flag 835
	Write - <FL+ Almond.tsc event #0307
	Read - <FLJ Pixel.tsc event #0200
Flag 836
	Read - Stream.pxe entity 31 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - <FLJ Stream.tsc event #1002
	Write - <FL- Stream.tsc event #1003
	Read - Drain.pxe entity 14 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - Almond.pxe entity 38 (Type 259 - Curly, carried) AppearWhenFlagSet
	Write - <FL+ Almond.tsc event #0307
	Write - <DNA Almond.tsc event #1200 deletes entity 38 (Type 259 - Curly, carried)
	Read - River.pxe entity 99 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - <FLJ River.tsc event #0090
	Read - <FLJ River.tsc event #0091
	Read - <FLJ River.tsc event #0092
	Read - <FLJ River.tsc event #0093
	Read - <FLJ River.tsc event #0094
	Write - <FL- River.tsc event #0111
	Read - <FLJ River.tsc event #0220
	Read - Pixel.pxe entity 11 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - <FLJ Pixel.tsc event #0250
	Write - <DNP Pixel.tsc event #0251 deletes entity 11 (Type 259 - Curly, carried)
	Write - <FL- Pixel.tsc event #0251
	Write - <FL+ Pixel.tsc event #0254
Flag 837
	Read - <FLJ Almond.tsc event #0452
	Write - <FL+ Almond.tsc event #1000
Flag 839
	Read - <FLJ Almond.tsc event #0100
	Write - <FL+ Almond.tsc event #0240
	Write - <FL- Almond.tsc event #1100
Flag 850
	Read - <FLJ River.tsc event #0110
	Write - <FL+ River.tsc event #0110
Flag 880
	Read - Eggs2.pxe entity 100 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Eggs2.pxe entity 101 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Eggs2.tsc event #0320
	Write - <FL+ Eggs2.tsc event #0320
Flag 920
	Read - EggR2.pxe entity 6 (Type 16 - Save Point) AppearWhenFlagSet
	Read - EggR2.pxe entity 7 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - EggR2.pxe entity 8 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - EggR2.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
	Read - EggR2.pxe entity 16 (Type 0 - Null) AppearWhenFlagSet
	Write - <DNP EggR2.tsc event #0095 deletes entity 16 (Type 0 - Null)
	Read - <FLJ EggR2.tsc event #0302
	Write - <FL+ EggR2.tsc event #0302
	Write - <DNP EggR2.tsc event #0350 deletes entity 16 (Type 0 - Null)
Flag 921
	Read - <FLJ EggR2.tsc event #0100
	Read - <FLJ EggR2.tsc event #0101
	Write - <FL+ EggR2.tsc event #0304
	Read - <FLJ EggR2.tsc event #0350
	Write - <FL- EggR2.tsc event #1000
Flag 923
	Read - EggR2.pxe entity 10 (Type 211 - Spikes (small)) HideWhenFlagSet
	Read - EggR2.pxe entity 11 (Type 211 - Spikes (small)) HideWhenFlagSet
	Read - EggR2.pxe entity 12 (Type 211 - Spikes (small)) HideWhenFlagSet
	Read - EggR2.pxe entity 13 (Type 211 - Spikes (small)) HideWhenFlagSet
	Read - EggR2.pxe entity 14 (Type 211 - Spikes (small)) HideWhenFlagSet
Flag 940
	Read - EggX2.pxe entity 4 (Type 0 - Null) HideWhenFlagSet
	Read - EggX2.pxe entity 10 (Type 18 - Door) AppearWhenFlagSet
	Read - <FLJ EggX2.tsc event #0110
	Write - <FL+ EggX2.tsc event #0501
	Write - <FL+ EggX2.tsc event #0503
	Write - <FL+ Oside.tsc event #0101
Flag 941
	Read - <FLJ EggX2.tsc event #0500
	Write - <FL+ EggX2.tsc event #0503
	Write - <FL+ Oside.tsc event #0101
Flag 1000
	Read - <FLJ Itoh.tsc event #0094
	Write - <FL+ Itoh.tsc event #0200
Flag 1001
	Read - <FLJ Itoh.tsc event #0400
	Write - <FL+ Itoh.tsc event #0400
Flag 1002
	Read - <FLJ Itoh.tsc event #0400
	Write - <FL+ Itoh.tsc event #0401
Flag 1003
	Read - <FLJ Itoh.tsc event #0400
	Write - <FL+ Itoh.tsc event #0403
Flag 1020
	Read - <FLJ ArmsItem.tsc event #6024
	Write - <FL+ ArmsItem.tsc event #6024
	Write - <FL- ArmsItem.tsc event #7024
	Write - <FL+ Head.tsc event #0074
	Read - <FLJ 0.tsc event #0100
	Read - <FLJ Pens1.tsc event #0660
	Read - <FLJ Plant.tsc event #0220
	Read - <FLJ MazeA.tsc event #0220
	Read - <FLJ Cent.tsc event #0200
	Read - <FLJ Cent.tsc event #0210
	Read - <FLJ Cent.tsc event #0220
	Read - <FLJ Cent.tsc event #0230
	Read - <FLJ Cent.tsc event #0240
	Read - <FLJ Cent.tsc event #0250
	Read - <FLJ Cent.tsc event #0320
	Read - <FLJ Cent.tsc event #0322
	Read - <FLJ Cent.tsc event #0415
	Read - <FLJ Lounge.tsc event #0200
	Read - <FLJ Lounge.tsc event #0210
	Read - <FLJ Lounge.tsc event #0220
	Read - <FLJ Lounge.tsc event #0230
	Read - <FLJ Ring1.tsc event #0400
	Read - <FLJ Ring1.tsc event #0501
	Read - <FLJ Ring2.tsc event #0200
	Read - <FLJ Ring2.tsc event #0222
Flag 1022
	Read - <FLJ Cent.tsc event #0260
	Read - <FLJ Cent.tsc event #0265
	Write - <FL+ Cent.tsc event #0266
Flag 1023
	Read - <FLJ Cent.tsc event #0135
	Write - <FL+ Cent.tsc event #0136
	Read - <FLJ Cent.tsc event #0260
	Read - <FLJ CentW.tsc event #0100
	Write - <FL+ CentW.tsc event #0101
	Read - <FLJ CentW.tsc event #0150
Flag 1025
	Write - <FL+ Itoh.tsc event #0200
	Read - Cent.pxe entity 41 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 42 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 43 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 44 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Write - <FL- Jail1.tsc event #0200
Flag 1026
	Read - Cent.pxe entity 45 (Type 230 - Red Flowers, large) AppearWhenFlagSet
	Read - Cent.pxe entity 46 (Type 230 - Red Flowers, large) AppearWhenFlagSet
	Read - Cent.pxe entity 47 (Type 230 - Red Flowers, large) AppearWhenFlagSet
	Read - Cent.pxe entity 48 (Type 230 - Red Flowers, large) AppearWhenFlagSet
	Read - Cent.pxe entity 49 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 50 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 51 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 52 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Read - Cent.pxe entity 53 (Type 229 - Red Flowers, small) AppearWhenFlagSet
	Write - <FL+ Jail1.tsc event #0200
	Write - <FL- Momo.tsc event #0281
Flag 1029
	Read - <FLJ Cent.tsc event #0250
	Write - <FL+ Cent.tsc event #0252
Flag 1030
	Read - Cent.pxe entity 8 (Type 231 - Rocket) AppearWhenFlagSet
	Read - <FLJ Cent.tsc event #0150
	Write - <FL+ Momo.tsc event #0281
Flag 1031
	Read - Cent.pxe entity 67 (Type 217 - Itoh) AppearWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
	Write - <FL- Ring3.tsc event #0600
Flag 1032
	Read - Cent.pxe entity 66 (Type 223 - Momorin) AppearWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
	Write - <FL- Ring3.tsc event #0600
Flag 1033
	Read - Cent.pxe entity 30 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
	Read - Cent.pxe entity 31 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
	Read - Cent.pxe entity 33 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
	Read - Cent.pxe entity 35 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
	Read - Cent.pxe entity 39 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
	Read - Cent.pxe entity 40 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
	Read - Lounge.pxe entity 12 (Type 224 - Chie) HideWhenFlagSet
	Read - Lounge.pxe entity 14 (Type 258 - Mimiga, sleeping) HideWhenFlagSet
	Read - <FLJ Lounge.tsc event #0210
	Read - Jail2.pxe entity 8 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
	Read - Jail2.pxe entity 9 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
	Read - Jail2.pxe entity 10 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
	Read - Jail2.pxe entity 11 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
	Read - Jail2.pxe entity 12 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
	Read - Jail2.pxe entity 13 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Flag 1035
	Read - <FLJ Cent.tsc event #0260
	Write - <FL+ Cent.tsc event #0260
Flag 1036
	Read - Cent.pxe entity 36 (Type 72 - Sprinkler) HideWhenFlagSet
	Read - Cent.pxe entity 76 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
	Read - Cent.pxe entity 77 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
	Read - Cent.pxe entity 78 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
	Read - Cent.pxe entity 79 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
Flag 1037
	Read - <FLJ Cent.tsc event #0240
	Write - <FL+ Cent.tsc event #0241
Flag 1039
	Read - Cent.pxe entity 112 (Type 275 - Puppy, sitting) AppearWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
Flag 1040
	Read - <FLJ Cent.tsc event #0450
	Write - <FL+ Cent.tsc event #0450
Flag 1042
	Read - Cent.pxe entity 122 (Type 165 - Curly, sleeping) AppearWhenFlagSet
	Read - <FLJ Pixel.tsc event #0096
	Write - <FL+ Pixel.tsc event #0254
	Read - <FLJ Mapi.tsc event #0200
Flag 1043
	Read - Cent.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Cent.tsc event #0500 deletes entity 4 (Type 70 - Sparkling Item)
Flag 1045
	Read - <FLJ Cent.tsc event #0320
	Write - <FL+ Cent.tsc event #0322
Flag 1046
	Read - <FLJ Cent.tsc event #0320
	Write - <FL+ Cent.tsc event #0322
	Read - <FLJ Prefa2.tsc event #0110
Flag 1080
	Read - <FLJ Jail1.tsc event #0200
	Write - <FL+ Jail1.tsc event #0200
Flag 1081
	Read - <FLJ Jail1.tsc event #0200
	Write - <FL+ Jail1.tsc event #0201
Flag 1082
	Read - Jail1.pxe entity 9 (Type 42 - Sue) HideWhenFlagSet
	Read - Jail1.pxe entity 10 (Type 74 - Jack) HideWhenFlagSet
	Write - <FL+ CentW.tsc event #0151
Flag 1100
	Read - <FLJ Momo.tsc event #0200
	Write - <FL+ Momo.tsc event #0202
Flag 1102
	Read - <FLJ Cent.tsc event #0400
	Read - <FLJ Cent.tsc event #0410
	Write - <FL+ Momo.tsc event #0205
Flag 1103
	Read - <FLJ Momo.tsc event #0200
	Write - <FL+ Momo.tsc event #0210
	Read - <FLJ Momo.tsc event #0280
	Write - <FL- Momo.tsc event #0281
Flag 1105
	Read - <FLJ Cent.tsc event #0120
	Read - Momo.pxe entity 11 (Type 231 - Rocket) HideWhenFlagSet
	Read - Momo.pxe entity 12 (Type 223 - Momorin) HideWhenFlagSet
	Write - <FL+ Momo.tsc event #0281
	Write - <DNP Momo.tsc event #0281 deletes entity 12 (Type 223 - Momorin)
	Write - <DNP Momo.tsc event #0281 deletes entity 11 (Type 231 - Rocket)
Flag 1107
	Read - Momo.pxe entity 0 (Type 72 - Sprinkler) AppearWhenFlagSet
	Read - Momo.pxe entity 1 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Momo.tsc event #0210
Flag 1121
	Read - Lounge.pxe entity 13 (Type 72 - Sprinkler) HideWhenFlagSet
	Read - <FLJ Lounge.tsc event #0201
	Write - <FL+ Lounge.tsc event #0202
	Write - <DNP Lounge.tsc event #0202 deletes entity 13 (Type 72 - Sprinkler)
Flag 1140
	Read - CentW.pxe entity 10 (Type 228 - Droll, guarding) HideWhenFlagSet
	Read - <FLJ CentW.tsc event #0150
	Write - <FL+ CentW.tsc event #0151
Flag 1141
	Read - <FLJ CentW.tsc event #0151
	Write - <FL+ CentW.tsc event #0151
Flag 1191
	Write - <FL- Blcny1.tsc event #0090
	Write - <FL- Blcny1.tsc event #0091
	Write - <FL+ Blcny1.tsc event #0094
	Read - <FLJ Blcny1.tsc event #0210
	Write - <FL- Blcny2.tsc event #0090
	Write - <FL- Blcny2.tsc event #0091
	Write - <FL+ Blcny2.tsc event #0094
	Read - <FLJ Blcny2.tsc event #0210
	Write - <FL- Blcny2.tsc event #0310
Flag 1192
	Write - <FL+ Blcny1.tsc event #0090
	Write - <FL- Blcny1.tsc event #0091
	Write - <FL- Blcny1.tsc event #0094
	Read - <FLJ Blcny1.tsc event #0210
	Write - <FL+ Blcny2.tsc event #0090
	Write - <FL- Blcny2.tsc event #0091
	Write - <FL- Blcny2.tsc event #0094
	Read - <FLJ Blcny2.tsc event #0210
	Write - <FL+ Blcny2.tsc event #0310
Flag 1250
	Read - Ring1.pxe entity 4 (Type 247 - Misery (boss)) HideWhenFlagSet
	Read - Ring1.pxe entity 5 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - <FLJ Ring1.tsc event #0092
	Read - <FLJ Ring1.tsc event #0093
	Write - <DNP Ring1.tsc event #0502 deletes entity 5 (Type 46 - H/V Trigger)
	Write - <DNP Ring1.tsc event #0503 deletes entity 5 (Type 46 - H/V Trigger)
Flag 1270
	Read - Ring2.pxe entity 24 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Ring2.pxe entity 25 (Type 256 - Doctor, facing away) HideWhenFlagSet
	Read - Ring2.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
	Read - Ring2.pxe entity 27 (Type 0 - Null) HideWhenFlagSet
	Read - <FLJ Ring2.tsc event #0093
	Read - <FLJ Ring2.tsc event #0200
	Read - <FLJ Ring2.tsc event #0210
	Read - <FLJ Ring2.tsc event #0220
	Write - <DNP Ring2.tsc event #0410 deletes entity 26 (Type 0 - Null)
	Write - <FL- Ring2.tsc event #0410
	Write - <FL+ Ring2.tsc event #0420
	Write - <DNP Ring2.tsc event #0420 deletes entity 27 (Type 0 - Null)
	Write - <DNP Ring2.tsc event #0500 deletes entity 24 (Type 46 - H/V Trigger)
	Write - <DNP Ring2.tsc event #0502 deletes entity 25 (Type 256 - Doctor, facing away)
	Write - <FL- Ring2.tsc event #0502
	Write - <DNP Ring2.tsc event #0501 deletes entity 24 (Type 46 - H/V Trigger)
	Write - <DNP Ring2.tsc event #0501 deletes entity 25 (Type 256 - Doctor, facing away)
	Write - <FL- Ring2.tsc event #0501
Flag 1271
	Read - <FLJ Ring2.tsc event #0200
	Read - <FLJ Ring2.tsc event #0210
	Read - <FLJ Ring2.tsc event #0220
	Write - <FL+ Ring2.tsc event #0502
	Write - <FL+ Ring2.tsc event #0501
Flag 1272
	Read - <FLJ Ring2.tsc event #0200
	Write - <FL+ Ring2.tsc event #0202
Flag 1273
	Read - Ring2.pxe entity 4 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
	Read - Ring2.pxe entity 7 (Type 261 - Chie, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 8 (Type 262 - Chaco, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 9 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
	Read - Ring2.pxe entity 11 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 12 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 13 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
	Read - Ring2.pxe entity 15 (Type 307 - Santa, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 16 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
	Read - Ring2.pxe entity 17 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 18 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 19 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 20 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 21 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 22 (Type 239 - Cage bars) HideWhenFlagSet
	Read - Ring2.pxe entity 23 (Type 239 - Cage bars) HideWhenFlagSet
	Write - <FL+ Ring3.tsc event #0600
Flag 1274
	Read - <FLJ Ring2.tsc event #0204
	Write - <FL+ Ring2.tsc event #0204
Flag 1320
	Read - <FLJ Cent.tsc event #1320
	Read - <FLJ Cent.tsc event #1399
	Read - Priso2.pxe entity 32 (Type 0 - Null) HideWhenFlagSet
	Read - Priso2.pxe entity 103 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Priso2.tsc event #0099
	Write - <FL- Priso2.tsc event #0241
	Read - <FLJ Priso2.tsc event #0251
	Write - <FL+ Priso2.tsc event #0251
Flag 1340
	Read - Ring3.pxe entity 7 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Ring3.pxe entity 8 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
	Read - Ring3.pxe entity 9 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
	Read - Ring3.pxe entity 10 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
	Read - Ring3.pxe entity 11 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
	Read - Ring3.pxe entity 12 (Type 46 - H/V Trigger) HideWhenFlagSet
	Write - <DNP Ring3.tsc event #0441 deletes entity 12 (Type 46 - H/V Trigger)
	Write - <FL- Ring3.tsc event #0441
	Write - <DNP Ring3.tsc event #0451 deletes entity 7 (Type 46 - H/V Trigger)
	Write - <DNP Ring3.tsc event #0451 deletes entity 12 (Type 46 - H/V Trigger)
	Write - <DNP Ring3.tsc event #0502 deletes entity 7 (Type 46 - H/V Trigger)
	Write - <DNP Ring3.tsc event #0502 deletes entity 12 (Type 46 - H/V Trigger)
	Write - <DNP Ring3.tsc event #0502 deletes entity 8 (Type 291 - Mini Undead Core, stationary)
	Write - <DNP Ring3.tsc event #0502 deletes entity 9 (Type 291 - Mini Undead Core, stationary)
	Write - <DNP Ring3.tsc event #0502 deletes entity 10 (Type 291 - Mini Undead Core, stationary)
	Write - <DNP Ring3.tsc event #0502 deletes entity 11 (Type 291 - Mini Undead Core, stationary)
	Write - <FL+ Ring3.tsc event #1000
Flag 1341
	Read - Weed.pxe entity 167 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - Weed.pxe entity 168 (Type 292 - Quake) AppearWhenFlagSet
	Read - Sand.pxe entity 156 (Type 292 - Quake) AppearWhenFlagSet
	Read - Sand.pxe entity 157 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - MazeW.pxe entity 74 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - MazeW.pxe entity 75 (Type 292 - Quake) AppearWhenFlagSet
	Read - Almond.pxe entity 34 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - Almond.pxe entity 35 (Type 292 - Quake) AppearWhenFlagSet
	Read - Eggs2.pxe entity 98 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - Eggs2.pxe entity 99 (Type 292 - Quake) AppearWhenFlagSet
	Read - Cent.pxe entity 123 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
	Read - Cent.pxe entity 124 (Type 292 - Quake) AppearWhenFlagSet
	Read - Ring1.pxe entity 8 (Type 292 - Quake) AppearWhenFlagSet
	Read - <FLJ Ring1.tsc event #0093
	Read - <FLJ Ring1.tsc event #0100
	Read - Ring2.pxe entity 30 (Type 292 - Quake) AppearWhenFlagSet
	Read - <FLJ Ring2.tsc event #0093
	Write - <FL+ Ring3.tsc event #0600
	Read - Blcny2.pxe entity 23 (Type 292 - Quake) AppearWhenFlagSet
	Read - Blcny2.pxe entity 25 (Type 294 - Generator - Falling Block) AppearWhenFlagSet
	Write - <DNP Blcny2.tsc event #0400 deletes entity 23 (Type 292 - Quake)
	Read - Hell1.pxe entity 14 (Type 292 - Quake) AppearWhenFlagSet
	Read - Hell2.pxe entity 5 (Type 292 - Quake) AppearWhenFlagSet
	Read - Hell3.pxe entity 85 (Type 292 - Quake) AppearWhenFlagSet
	Read - Hell4.pxe entity 2 (Type 292 - Quake) AppearWhenFlagSet
	Read - Hell42.pxe entity 2 (Type 292 - Quake) AppearWhenFlagSet
	Read - Statue.pxe entity 9 (Type 292 - Quake) AppearWhenFlagSet
	Read - Statue.pxe entity 10 (Type 349 - Statue) AppearWhenFlagSet
	Read - Statue.pxe entity 11 (Type 337 - Numahachi) HideWhenFlagSet
	Read - Ballo1.pxe entity 1 (Type 292 - Quake) AppearWhenFlagSet
	Read - Ostep.pxe entity 5 (Type 292 - Quake) AppearWhenFlagSet
Flag 1351
	Read - Hell2.pxe entity 6 (Type 294 - Generator - Falling Block) HideWhenFlagSet
Flag 1370
	Write - <FL+ Oside.tsc event #0131
	Read - Little.pxe entity 6 (Type 278 - Little Family) AppearWhenFlagSet
	Read - <FLJ Little.tsc event #0210
Flag 1372
	Read - <FLJ Little.tsc event #0200
	Write - <FL+ Little.tsc event #0203
	Read - <FLJ Little.tsc event #0211
Flag 1390
	Write - <FL+ Ring3.tsc event #0600
	Read - Blcny2.pxe entity 10 (Type 254 - Helicopter) HideWhenFlagSet
	Read - Blcny2.pxe entity 13 (Type 223 - Momorin) HideWhenFlagSet
	Read - Blcny2.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
	Write - <FL+ Prefa2.tsc event #0200
Flag 1391
	Write - <FL+ Ring3.tsc event #0600
	Read - Blcny2.pxe entity 15 (Type 42 - Sue) AppearWhenFlagSet
	Write - <DNP Blcny2.tsc event #0310 deletes entity 15 (Type 42 - Sue)
	Write - <FL- Blcny2.tsc event #0310
	Write - <FL+ Prefa2.tsc event #0200
Flag 1392
	Write - <FL+ Ring3.tsc event #0600
	Read - Blcny2.pxe entity 16 (Type 42 - Sue) AppearWhenFlagSet
	Read - Blcny2.pxe entity 17 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Write - <DNP Blcny2.tsc event #0330 deletes entity 17 (Type 46 - H/V Trigger)
	Write - <FL- Blcny2.tsc event #0330
	Write - <FL+ Prefa2.tsc event #0200
Flag 1393
	Write - <FL+ Ring3.tsc event #1002
	Read - Blcny2.pxe entity 3 (Type 18 - Door) AppearWhenFlagSet
	Read - Blcny2.pxe entity 9 (Type 18 - Door) HideWhenFlagSet
Flag 1440
	Read - Pixel.pxe entity 9 (Type 165 - Curly, sleeping) AppearWhenFlagSet
	Read - <FLJ Pixel.tsc event #0200
	Read - <FLJ Pixel.tsc event #0250
	Write - <FL+ Pixel.tsc event #0251
	Write - <FL- Pixel.tsc event #0254
Flag 1441
	Read - <FLJ Pixel.tsc event #0200
	Read - <FLJ Pixel.tsc event #0221
	Write - <FL+ Pixel.tsc event #0222
	Read - <FLJ Pixel.tsc event #0250
Flag 1442
	Read - <FLJ Pixel.tsc event #0250
	Write - <FL+ Pixel.tsc event #0253
Flag 1444
	Read - <FLJ River.tsc event #0096
	Read - <FLJ River.tsc event #0220
	Read - <FLJ Pixel.tsc event #0250
	Write - <FL+ Pixel.tsc event #0254
Flag 1445
	Write - <FL+ Pixel.tsc event #0202
	Read - <FLJ Pixel.tsc event #0221
Flag 1530
	Read - Hell1.pxe entity 36 (Type 70 - Sparkling Item) HideWhenFlagSet
	Write - <DNP Hell1.tsc event #0400 deletes entity 36 (Type 70 - Sparkling Item)
Flag 1531
	Write - <FL+ Prefa2.tsc event #0111
	Read - Hell1.pxe entity 43 (Type 117 - Curly, standing) AppearWhenFlagSet
	Read - <FLJ Hell1.tsc event #0110
	Write - <FL- Hell1.tsc event #0500
Flag 1532
	Read - Hell1.pxe entity 46 (Type 259 - Curly, carried) AppearWhenFlagSet
	Write - <FL+ Hell1.tsc event #0500
	Read - Hell2.pxe entity 41 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - Hell3.pxe entity 114 (Type 259 - Curly, carried) AppearWhenFlagSet
	Read - <FLJ Hell3.tsc event #0095
	Write - <FL- Hell3.tsc event #0200
Flag 1533
	Read - Hell1.pxe entity 53 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Hell2.pxe entity 44 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Hell3.pxe entity 121 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Write - <FL+ Hell3.tsc event #0200
	Read - Hell4.pxe entity 7 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Hell42.pxe entity 8 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Statue.pxe entity 13 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Ballo1.pxe entity 14 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
	Read - Ostep.pxe entity 7 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Flag 1534
	Write - <FL+ Prefa2.tsc event #0110
	Read - Hell2.pxe entity 12 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 13 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 14 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 15 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 16 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 17 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 18 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 19 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 20 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 21 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 22 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 23 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 24 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 25 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 26 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 27 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 28 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 29 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 30 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 31 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 32 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 33 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 34 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 35 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 36 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 37 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 38 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell2.pxe entity 39 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 15 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 16 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 17 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 19 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 20 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 21 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 22 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 23 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 24 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 25 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 26 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 27 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 28 (Type 0 - Null) AppearWhenFlagSet
	Read - Hell3.pxe entity 29 (Type 87 - Heart) AppearWhenFlagSet
	Read - Hell3.pxe entity 30 (Type 87 - Heart) AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 35 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 36 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 37 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 38 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 39 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 40 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 41 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 42 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 43 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 44 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 45 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 46 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 47 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 48 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 49 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 50 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 51 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 52 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 53 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 54 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 55 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 56 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 57 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 58 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 59 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 60 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
	Read - Hell3.pxe entity 61 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 62 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 63 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 64 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 65 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 66 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
	Read - Hell3.pxe entity 69 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 70 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 71 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 72 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 73 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 74 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 75 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 76 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 78 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 79 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 80 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 95 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read, Write - Hell3.pxe entity 96 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
	Read - Hell3.pxe entity 101 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 102 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 103 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 104 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 105 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 106 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
	Read - Hell3.pxe entity 107 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 108 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 109 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 110 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 111 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 112 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - <FLJ Hell3.tsc event #0110
	Write - <DNP Hell3.tsc event #0241 deletes entity 80 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0243 deletes entity 79 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0245 deletes entity 78 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0251 deletes entity 110 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0253 deletes entity 108 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0255 deletes entity 109 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0257 deletes entity 107 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0290 deletes entity 111 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0291 deletes entity 112 (Type 46 - H/V Trigger)
	Write - <DNA Hell3.tsc event #0300 deletes entity 101 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 102 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 103 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 104 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 105 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 106 (Type 309 - Bute, flying, 1 (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 35 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 36 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 38 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 40 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 41 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 42 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 43 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 44 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 45 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 46 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 50 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 51 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 52 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 53 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 54 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 55 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 56 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 57 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 58 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 63 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 95 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 96 (Type 311 - Bute, archer (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 37 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 39 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 47 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 48 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 49 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 59 (Type 317 - Mesa (enemy))
	Write - <DNA Hell3.tsc event #0300 deletes entity 60 (Type 317 - Mesa (enemy))
	Read - <FLJ Statue.tsc event #0092
	Read - <FLJ Statue.tsc event #0100
Flag 1550
	Write - <FL+ Prefa2.tsc event #0110
	Read - Hell3.pxe entity 87 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - Hell3.pxe entity 89 (Type 46 - H/V Trigger) AppearWhenFlagSet
	Read - <FLJ Hell3.tsc event #0095
	Read - <FLJ Hell3.tsc event #0200
	Write - <DNP Hell3.tsc event #0201 deletes entity 89 (Type 46 - H/V Trigger)
	Write - <DNP Hell3.tsc event #0300 deletes entity 87 (Type 46 - H/V Trigger)
	Write - <FL- Hell3.tsc event #1000
Flag 1551
	Read - Hell3.pxe entity 83 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Hell3.pxe entity 84 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Hell3.tsc event #0390
	Write - <FL+ Hell3.tsc event #0390
Flag 1560
	Read - Mapi.pxe entity 9 (Type 313 - Ma Pignon (boss)) HideWhenFlagSet
	Read - Mapi.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
	Write - <DNP Mapi.tsc event #0420 deletes entity 9 (Type 313 - Ma Pignon (boss))
	Write - <DNP Mapi.tsc event #0500 deletes entity 10 (Type 0 - Null)
Flag 1561
	Read - <FLJ Mapi.tsc event #0400
	Write - <FL+ Mapi.tsc event #0402
Flag 1562
	Read - <FLJ Mapi.tsc event #0400
	Write - <FL+ Mapi.tsc event #0410
Flag 1564
	Read - <FLJ Mapi.tsc event #0100
	Read - <FLJ Mapi.tsc event #0200
	Write - <FL+ Mapi.tsc event #0420
	Write - <FL- Mapi.tsc event #0500
Flag 1590
	Read - <FLJ Statue.tsc event #0210
Flag 1591
	Read - <FLJ Statue.tsc event #0211
Flag 1592
	Read - <FLJ Statue.tsc event #0212
Flag 1593
	Read - <FLJ Statue.tsc event #0213
Flag 1600
	Read - <FLJ Ballo1.tsc event #1000
	Write - <FL+ Ballo1.tsc event #1000
Flag 1640
	Read - <FLJ Cave.tsc event #0105
	Read - Pole.pxe entity 1 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Pole.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Pole.tsc event #0200
	Write - <FL+ Pole.tsc event #0200
Flag 1641
	Write - <FL+ Cave.tsc event #0106
	Read - Pole.pxe entity 5 (Type 30 - Hermit Gunsmith) HideWhenFlagSet
Flag 1642
	Write - <FL+ Cave.tsc event #0106
	Write - <FL- Almond.tsc event #1100
	Read - Pole.pxe entity 6 (Type 37 - Signpost) AppearWhenFlagSet
Flag 1643
	Write - <FL+ Almond.tsc event #1100
	Read - Pole.pxe entity 4 (Type 30 - Hermit Gunsmith) AppearWhenFlagSet
Flag 1644
	Read - <FLJ Pole.tsc event #0301
	Write - <FL+ Pole.tsc event #0302
Flag 1700
	Read - Clock.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - Clock.pxe entity 3 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - <FLJ Clock.tsc event #0201
	Write - <FL+ Clock.tsc event #0201
Flag 2000
	Read - <FLJ Credit.tsc event N/A
	Read - <FLJ Credit.tsc event 0100
	Read - <FLJ Credit.tsc event 0200
	Read - <FLJ Credit.tsc event 0400
	Read - <FLJ 0.tsc event #0100
	Read - <FLJ 0.tsc event #1060
	Read - <FLJ 0.tsc event #1090
	Write - <FL+ Fall.tsc event #0120
	Read - <FLJ e_Maze.tsc event #0100
	Read - <FLJ e_Sky.tsc event #0100
Flag 2403
	Read - <FLJ Chako.tsc event #0210
	Write - <FL+ Chako.tsc event #0211
Flag 2404
	Read - <FLJ Pool.tsc event #0411
	Write - <FL+ Pool.tsc event #0411
Flag 2406
	Read - Mapi.pxe entity 11 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Mapi.pxe entity 12 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Mapi.tsc event #0200
	Read - <FLJ Mapi.tsc event #0201
	Write - <FL+ Mapi.tsc event #0201
Flag 2407
	Read - Cent.pxe entity 75 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Cent.pxe entity 144 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Cent.tsc event #0415
	Read - <FLJ Cent.tsc event #0416
	Write - <FL+ Cent.tsc event #0416
Flag 2410
	Read - <FLJ Weed.tsc event #0090
	Read - <FLJ Weed.tsc event #0091
	Read - <FLJ Weed.tsc event #0092
	Read - <FLJ Weed.tsc event #0093
	Read - <FLJ Weed.tsc event #0094
	Write - <FL+ Weed.tsc event #0099
Flag 2413
	Write - <FL+ MazeI.tsc event #0400
	Read - <FLJ MazeB.tsc event #0090
	Read - <FLJ MazeB.tsc event #0091
	Read - <FLJ MazeB.tsc event #0092
	Read - <FLJ MazeB.tsc event #0093
	Read - <FLJ MazeB.tsc event #0094
	Read - <FLJ MazeB.tsc event #0098
	Read - <FLJ MazeB.tsc event #0099
Flag 2414
	Read - <FLJ Oside.tsc event #0090
	Read - <FLJ Oside.tsc event #0091
	Read - <FLJ Oside.tsc event #0092
	Read - <FLJ Oside.tsc event #0093
	Read - <FLJ Oside.tsc event #0094
	Write - <FL+ Oside.tsc event #0095
	Write - <FL+ Oside.tsc event #0097
	Read - <FLJ Oside.tsc event #0098
Flag 2420
	Read - <FLJ Head.tsc event #0030
	Write - <FL+ Head.tsc event #0034
	Read - <FLJ Head.tsc event #0035
Flag 2421
	Write - <FL+ Head.tsc event #0033
	Write - <FL- Head.tsc event #0034
	Read - <FLJ Head.tsc event #0038
Flag 2430
	Read - <FLJ Weed.tsc event #0202
	Write - <FL+ Weed.tsc event #0202
	Read - <FLJ Chako.tsc event #0300
Flag 2460
	Write - <FL+ Weed.tsc event #0250
	Write - <FL+ Shelt.tsc event #0104
	Read - <FLJ EggX2.tsc event #0500
	Read - Oside.pxe entity 16 (Type 55 - Kazuma) AppearWhenFlagSet
	Read - Oside.pxe entity 18 (Type 212 - Sky Dragon) AppearWhenFlagSet
	Read - <FLJ Oside.tsc event #0100
	Write - <DNP Oside.tsc event #0402 deletes entity 16 (Type 55 - Kazuma)
Flag 2470
	Read - <FLJ Barr.tsc event #0292
	Write - <FL+ Barr.tsc event #0402
Flag 2500
	Read - MazeA.pxe entity 14 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - MazeA.pxe entity 17 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - <FLJ MazeA.tsc event #0501
	Write - <FL+ MazeA.tsc event #0501
Flag 2501
	Read - MazeA.pxe entity 15 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - MazeA.pxe entity 18 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - <FLJ MazeA.tsc event #0511
	Write - <FL+ MazeA.tsc event #0511
Flag 2502
	Read - MazeA.pxe entity 16 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - MazeA.pxe entity 19 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - <FLJ MazeA.tsc event #0521
	Write - <FL+ MazeA.tsc event #0521
Flag 2600
	Read - MazeD.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
	Read - MazeD.pxe entity 7 (Type 0 - Null) HideWhenFlagSet
	Read - MazeD.pxe entity 8 (Type 0 - Null) HideWhenFlagSet
	Write - <DNP MazeD.tsc event #0400 deletes entity 6 (Type 0 - Null)
	Write - <DNP MazeD.tsc event #0400 deletes entity 7 (Type 0 - Null)
	Write - <DNP MazeD.tsc event #0400 deletes entity 8 (Type 0 - Null)
	Write - <FL+ MazeD.tsc event #0400
Flag 2700
	Read - Jail1.pxe entity 12 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
	Read - Jail1.pxe entity 13 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
	Read - <FLJ Jail1.tsc event #0090
	Read - <FLJ Jail1.tsc event #0091
	Read - <FLJ Jail1.tsc event #0092
	Read - <FLJ Jail1.tsc event #0093
	Read - <FLJ Jail1.tsc event #0094
	Read - <FLJ Jail1.tsc event #0300
	Write - <FL+ Jail1.tsc event #0300
Flag 2800
	Write - <FL+ EggX.tsc event #0200
	Read - <FLJ Cent.tsc event #0371
	Read - <FLJ Cent.tsc event #1300
	Read - <FLJ Blcny1.tsc event #0301
Flag 2801
	Read - <FLJ Head.tsc event #0004
	Write - <FL+ Head.tsc event #0004
	Read - <FLJ Head.tsc event #0005
	Write - <FL+ Head.tsc event #0005
Flag 2802
	Write - <FL+ Head.tsc event #0006
	Read - <FLJ Pens1.tsc event #0201
	Read - <FLJ MazeA.tsc event #0510
Flag 2810
	Read - <FLJ Head.tsc event #0009
	Write - <FL+ Head.tsc event #0009
	Read - <FLJ Head.tsc event #0010
	Write - <FL+ Head.tsc event #0010
Flag 2811
	Write - <FL+ Head.tsc event #0011
	Read - <FLJ Pens1.tsc event #0205
	Read - <FLJ Little.tsc event #0200
Flag 2820
	Write - <FL+ Head.tsc event #0007
	Read - <FLJ Pens1.tsc event #0211
Flag 2892
	Read - <FLJ StageSelect.tsc event #1001
	Read - <FLJ StageSelect.tsc event #1002
	Read - <FLJ StageSelect.tsc event #1003
	Read - <FLJ StageSelect.tsc event #1004
	Read - <FLJ StageSelect.tsc event #1005
	Write - <FL+ Pens1.tsc event #0200
	Write - <FL- Pens1.tsc event #0500
Flag 2900
	Read - <FLJ ArmsItem.tsc event #6021
	Write - <FL+ ArmsItem.tsc event #6021
	Write - <FL- ArmsItem.tsc event #7021
	Write - <FL+ Head.tsc event #0071
	Write - <FL- Almond.tsc event #1000
	Write - <FL+ Almond.tsc event #1101
Flag 2999
	Read - Blcny1.pxe entity 44 (Type 13 - Forcefield) HideWhenFlagSet
	Read - Blcny1.pxe entity 45 (Type 13 - Forcefield) HideWhenFlagSet
	Read - Blcny1.pxe entity 46 (Type 13 - Forcefield) HideWhenFlagSet
	Read - Blcny1.pxe entity 47 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - <FLJ Blcny1.tsc event #0299
	Write - <DNA Blcny1.tsc event #0600 deletes entity 44 (Type 13 - Forcefield)
	Write - <DNA Blcny1.tsc event #0600 deletes entity 45 (Type 13 - Forcefield)
	Write - <DNA Blcny1.tsc event #0600 deletes entity 46 (Type 13 - Forcefield)
	Write - <DNP Blcny1.tsc event #0600 deletes entity 47 (Type 46 - H/V Trigger)
Flag 4001
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 2000
	Write - <FL- Head.tsc event #0.00
	Write - <FL+ Head.tsc event #0.01
	Read - <FLJ Head.tsc event #0/00
	Read - <FLJ Cent.tsc event #1319
Flag 4002
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Write - <FL- Head.tsc event #0.02
	Write - <FL+ Head.tsc event #0.03
	Read - <FLJ Head.tsc event #0/02
	Read - <FLJ Cent.tsc event #1319
	Read - <FLJ Blcny1.tsc event #0551
Flag 4003
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ ArmsItem.tsc event #9002
	Read - <FLJ ArmsItem.tsc event #9008
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 1002
	Read - <FLJ Credit.tsc event 1008
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Read - <FLJ Credit.tsc event 2002
	Read - <FLJ Credit.tsc event 2008
	Write - <FL- Head.tsc event #0.04
	Write - <FL+ Head.tsc event #0.05
	Read - <FLJ Head.tsc event #0/04
Flag 4004
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ ArmsItem.tsc event #9002
	Read - <FLJ ArmsItem.tsc event #9003
	Read - <FLJ ArmsItem.tsc event #9008
	Read - <FLJ ArmsItem.tsc event #9009
	Read - <FLJ ArmsItem.tsc event #9014
	Read - <FLJ ArmsItem.tsc event #9026
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 1002
	Read - <FLJ Credit.tsc event 1003
	Read - <FLJ Credit.tsc event 1008
	Read - <FLJ Credit.tsc event 1009
	Read - <FLJ Credit.tsc event 1014
	Read - <FLJ Credit.tsc event 1026
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Read - <FLJ Credit.tsc event 2002
	Read - <FLJ Credit.tsc event 2003
	Read - <FLJ Credit.tsc event 2008
	Read - <FLJ Credit.tsc event 2009
	Read - <FLJ Credit.tsc event 2014
	Read - <FLJ Credit.tsc event 2026
	Write - <FL- Head.tsc event #0.06
	Write - <FL+ Head.tsc event #0.07
	Read - <FLJ Head.tsc event #0/06
Flag 4005
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ ArmsItem.tsc event #9002
	Read - <FLJ ArmsItem.tsc event #9003
	Read - <FLJ ArmsItem.tsc event #9004
	Read - <FLJ ArmsItem.tsc event #9008
	Read - <FLJ ArmsItem.tsc event #9009
	Read - <FLJ ArmsItem.tsc event #9010
	Read - <FLJ ArmsItem.tsc event #9014
	Read - <FLJ ArmsItem.tsc event #9015
	Read - <FLJ ArmsItem.tsc event #9019
	Read - <FLJ ArmsItem.tsc event #9026
	Read - <FLJ ArmsItem.tsc event #9027
	Read - <FLJ ArmsItem.tsc event #9031
	Read - <FLJ ArmsItem.tsc event #9038
	Read - <FLJ ArmsItem.tsc event #9048
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 1002
	Read - <FLJ Credit.tsc event 1003
	Read - <FLJ Credit.tsc event 1004
	Read - <FLJ Credit.tsc event 1008
	Read - <FLJ Credit.tsc event 1009
	Read - <FLJ Credit.tsc event 1010
	Read - <FLJ Credit.tsc event 1014
	Read - <FLJ Credit.tsc event 1015
	Read - <FLJ Credit.tsc event 1019
	Read - <FLJ Credit.tsc event 1026
	Read - <FLJ Credit.tsc event 1027
	Read - <FLJ Credit.tsc event 1031
	Read - <FLJ Credit.tsc event 1038
	Read - <FLJ Credit.tsc event 1048
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Read - <FLJ Credit.tsc event 2002
	Read - <FLJ Credit.tsc event 2003
	Read - <FLJ Credit.tsc event 2004
	Read - <FLJ Credit.tsc event 2008
	Read - <FLJ Credit.tsc event 2009
	Read - <FLJ Credit.tsc event 2010
	Read - <FLJ Credit.tsc event 2014
	Read - <FLJ Credit.tsc event 2015
	Read - <FLJ Credit.tsc event 2019
	Read - <FLJ Credit.tsc event 2026
	Read - <FLJ Credit.tsc event 2027
	Read - <FLJ Credit.tsc event 2031
	Read - <FLJ Credit.tsc event 2038
	Read - <FLJ Credit.tsc event 2048
	Write - <FL- Head.tsc event #0.08
	Write - <FL+ Head.tsc event #0.09
	Read - <FLJ Head.tsc event #0/08
Flag 4006
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ ArmsItem.tsc event #9002
	Read - <FLJ ArmsItem.tsc event #9003
	Read - <FLJ ArmsItem.tsc event #9004
	Read - <FLJ ArmsItem.tsc event #9005
	Read - <FLJ ArmsItem.tsc event #9008
	Read - <FLJ ArmsItem.tsc event #9009
	Read - <FLJ ArmsItem.tsc event #9010
	Read - <FLJ ArmsItem.tsc event #9011
	Read - <FLJ ArmsItem.tsc event #9014
	Read - <FLJ ArmsItem.tsc event #9015
	Read - <FLJ ArmsItem.tsc event #9016
	Read - <FLJ ArmsItem.tsc event #9019
	Read - <FLJ ArmsItem.tsc event #9020
	Read - <FLJ ArmsItem.tsc event #9023
	Read - <FLJ ArmsItem.tsc event #9026
	Read - <FLJ ArmsItem.tsc event #9027
	Read - <FLJ ArmsItem.tsc event #9028
	Read - <FLJ ArmsItem.tsc event #9031
	Read - <FLJ ArmsItem.tsc event #9032
	Read - <FLJ ArmsItem.tsc event #9035
	Read - <FLJ ArmsItem.tsc event #9038
	Read - <FLJ ArmsItem.tsc event #9039
	Read - <FLJ ArmsItem.tsc event #9041
	Read - <FLJ ArmsItem.tsc event #9044
	Read - <FLJ ArmsItem.tsc event #9048
	Read - <FLJ ArmsItem.tsc event #9049
	Read - <FLJ ArmsItem.tsc event #9051
	Read - <FLJ ArmsItem.tsc event #9054
	Read - <FLJ ArmsItem.tsc event #9058
	Read - <FLJ ArmsItem.tsc event #9062
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 1002
	Read - <FLJ Credit.tsc event 1003
	Read - <FLJ Credit.tsc event 1004
	Read - <FLJ Credit.tsc event 1005
	Read - <FLJ Credit.tsc event 1008
	Read - <FLJ Credit.tsc event 1009
	Read - <FLJ Credit.tsc event 1010
	Read - <FLJ Credit.tsc event 1011
	Read - <FLJ Credit.tsc event 1014
	Read - <FLJ Credit.tsc event 1015
	Read - <FLJ Credit.tsc event 1016
	Read - <FLJ Credit.tsc event 1019
	Read - <FLJ Credit.tsc event 1020
	Read - <FLJ Credit.tsc event 1023
	Read - <FLJ Credit.tsc event 1026
	Read - <FLJ Credit.tsc event 1027
	Read - <FLJ Credit.tsc event 1028
	Read - <FLJ Credit.tsc event 1031
	Read - <FLJ Credit.tsc event 1032
	Read - <FLJ Credit.tsc event 1035
	Read - <FLJ Credit.tsc event 1038
	Read - <FLJ Credit.tsc event 1039
	Read - <FLJ Credit.tsc event 1041
	Read - <FLJ Credit.tsc event 1044
	Read - <FLJ Credit.tsc event 1048
	Read - <FLJ Credit.tsc event 1049
	Read - <FLJ Credit.tsc event 1051
	Read - <FLJ Credit.tsc event 1054
	Read - <FLJ Credit.tsc event 1058
	Read - <FLJ Credit.tsc event 1062
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Read - <FLJ Credit.tsc event 2002
	Read - <FLJ Credit.tsc event 2003
	Read - <FLJ Credit.tsc event 2004
	Read - <FLJ Credit.tsc event 2005
	Read - <FLJ Credit.tsc event 2008
	Read - <FLJ Credit.tsc event 2009
	Read - <FLJ Credit.tsc event 2010
	Read - <FLJ Credit.tsc event 2011
	Read - <FLJ Credit.tsc event 2014
	Read - <FLJ Credit.tsc event 2015
	Read - <FLJ Credit.tsc event 2016
	Read - <FLJ Credit.tsc event 2019
	Read - <FLJ Credit.tsc event 2020
	Read - <FLJ Credit.tsc event 2023
	Read - <FLJ Credit.tsc event 2026
	Read - <FLJ Credit.tsc event 2027
	Read - <FLJ Credit.tsc event 2028
	Read - <FLJ Credit.tsc event 2031
	Read - <FLJ Credit.tsc event 2032
	Read - <FLJ Credit.tsc event 2035
	Read - <FLJ Credit.tsc event 2038
	Read - <FLJ Credit.tsc event 2039
	Read - <FLJ Credit.tsc event 2041
	Read - <FLJ Credit.tsc event 2044
	Read - <FLJ Credit.tsc event 2048
	Read - <FLJ Credit.tsc event 2049
	Read - <FLJ Credit.tsc event 2051
	Read - <FLJ Credit.tsc event 2054
	Read - <FLJ Credit.tsc event 2058
	Read - <FLJ Credit.tsc event 2062
	Write - <FL- Head.tsc event #0.10
	Write - <FL+ Head.tsc event #0.11
	Read - <FLJ Head.tsc event #0/10
Flag 4007
	Read - <FLJ ArmsItem.tsc event #9000
	Read - <FLJ ArmsItem.tsc event #9001
	Read - <FLJ ArmsItem.tsc event #9002
	Read - <FLJ ArmsItem.tsc event #9003
	Read - <FLJ ArmsItem.tsc event #9008
	Read - <FLJ ArmsItem.tsc event #9009
	Read - <FLJ Credit.tsc event 1000
	Read - <FLJ Credit.tsc event 1001
	Read - <FLJ Credit.tsc event 1002
	Read - <FLJ Credit.tsc event 1003
	Read - <FLJ Credit.tsc event 1008
	Read - <FLJ Credit.tsc event 1009
	Read - <FLJ Credit.tsc event 2000
	Read - <FLJ Credit.tsc event 2001
	Read - <FLJ Credit.tsc event 2002
	Read - <FLJ Credit.tsc event 2003
	Read - <FLJ Credit.tsc event 2008
	Read - <FLJ Credit.tsc event 2009
	Write - <FL- Head.tsc event #0.12
	Write - <FL+ Head.tsc event #0.13
	Read - <FLJ Head.tsc event #0/12
	Read - <FLJ Cent.tsc event #1318
	Read - <FLJ Blcny1.tsc event #0550
Flag 4009
	Read - <FLJ Head.tsc event #0-70
	Write - <FL- Head.tsc event #0.14
	Write - <FL+ Head.tsc event #0/00
Flag 4011
	Read - <FLJ Credit.tsc event 5700
	Write - <FL- Head.tsc event #0.20
	Write - <FL+ Head.tsc event #0.21
	Read - <FLJ Head.tsc event #0/20
Flag 4012
	Read - <FLJ Credit.tsc event 5700
	Read - <FLJ Credit.tsc event 5701
	Write - <FL- Head.tsc event #0.22
	Write - <FL+ Head.tsc event #0.23
	Read - <FLJ Head.tsc event #0/22
Flag 4013
	Read - <FLJ Credit.tsc event 5700
	Read - <FLJ Credit.tsc event 5701
	Read - <FLJ Credit.tsc event 5702
	Read - <FLJ Credit.tsc event 5708
	Write - <FL- Head.tsc event #0.24
	Write - <FL+ Head.tsc event #0.25
	Read - <FLJ Head.tsc event #0/24
Flag 4014
	Read - <FLJ Credit.tsc event 5700
	Read - <FLJ Credit.tsc event 5701
	Read - <FLJ Credit.tsc event 5702
	Read - <FLJ Credit.tsc event 5703
	Read - <FLJ Credit.tsc event 5708
	Read - <FLJ Credit.tsc event 5709
	Read - <FLJ Credit.tsc event 5714
	Read - <FLJ Credit.tsc event 5726
	Write - <FL- Head.tsc event #0.26
	Write - <FL+ Head.tsc event #0.27
	Read - <FLJ Head.tsc event #0/26
Flag 4015
	Read - <FLJ Credit.tsc event 5700
	Read - <FLJ Credit.tsc event 5701
	Read - <FLJ Credit.tsc event 5702
	Read - <FLJ Credit.tsc event 5703
	Read - <FLJ Credit.tsc event 5704
	Read - <FLJ Credit.tsc event 5708
	Read - <FLJ Credit.tsc event 5709
	Read - <FLJ Credit.tsc event 5710
	Read - <FLJ Credit.tsc event 5714
	Read - <FLJ Credit.tsc event 5715
	Read - <FLJ Credit.tsc event 5719
	Read - <FLJ Credit.tsc event 5726
	Read - <FLJ Credit.tsc event 5727
	Read - <FLJ Credit.tsc event 5731
	Read - <FLJ Credit.tsc event 5738
	Read - <FLJ Credit.tsc event 5748
	Write - <FL- Head.tsc event #0.28
	Write - <FL+ Head.tsc event #0.29
	Read - <FLJ Head.tsc event #0/28
Flag 4016
	Read - <FLJ Credit.tsc event 5700
	Read - <FLJ Credit.tsc event 5701
	Read - <FLJ Credit.tsc event 5702
	Read - <FLJ Credit.tsc event 5703
	Read - <FLJ Credit.tsc event 5704
	Read - <FLJ Credit.tsc event 5705
	Read - <FLJ Credit.tsc event 5708
	Read - <FLJ Credit.tsc event 5709
	Read - <FLJ Credit.tsc event 5710
	Read - <FLJ Credit.tsc event 5711
	Read - <FLJ Credit.tsc event 5714
	Read - <FLJ Credit.tsc event 5715
	Read - <FLJ Credit.tsc event 5716
	Read - <FLJ Credit.tsc event 5719
	Read - <FLJ Credit.tsc event 5720
	Read - <FLJ Credit.tsc event 5726
	Read - <FLJ Credit.tsc event 5727
	Read - <FLJ Credit.tsc event 5728
	Read - <FLJ Credit.tsc event 5731
	Read - <FLJ Credit.tsc event 5732
	Read - <FLJ Credit.tsc event 5738
	Read - <FLJ Credit.tsc event 5739
	Read - <FLJ Credit.tsc event 5748
	Read - <FLJ Credit.tsc event 5749
	Write - <FL- Head.tsc event #0.30
	Write - <FL+ Head.tsc event #0.31
	Read - <FLJ Head.tsc event #0/30
Flag 4019
	Read - <FLJ Head.tsc event #0-70
	Write - <FL- Head.tsc event #0.32
	Write - <FL+ Head.tsc event #0/20
Flag 4021
	Read - <FLJ Credit.tsc event 2100
	Write - <FL- Head.tsc event #0.40
	Write - <FL+ Head.tsc event #0.41
	Read - <FLJ Head.tsc event #0/50
Flag 4022
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Write - <FL- Head.tsc event #0.42
	Write - <FL+ Head.tsc event #0.43
	Read - <FLJ Head.tsc event #0/52
Flag 4023
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Read - <FLJ Credit.tsc event 2102
	Read - <FLJ Credit.tsc event 2108
	Write - <FL- Head.tsc event #0.44
	Write - <FL+ Head.tsc event #0.45
	Read - <FLJ Head.tsc event #0/54
Flag 4024
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Read - <FLJ Credit.tsc event 2102
	Read - <FLJ Credit.tsc event 2103
	Read - <FLJ Credit.tsc event 2108
	Read - <FLJ Credit.tsc event 2109
	Read - <FLJ Credit.tsc event 2114
	Read - <FLJ Credit.tsc event 2126
	Write - <FL- Head.tsc event #0.46
	Write - <FL+ Head.tsc event #0.47
	Read - <FLJ Head.tsc event #0/56
Flag 4025
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Read - <FLJ Credit.tsc event 2102
	Read - <FLJ Credit.tsc event 2103
	Read - <FLJ Credit.tsc event 2104
	Read - <FLJ Credit.tsc event 2108
	Read - <FLJ Credit.tsc event 2109
	Read - <FLJ Credit.tsc event 2110
	Read - <FLJ Credit.tsc event 2114
	Read - <FLJ Credit.tsc event 2115
	Read - <FLJ Credit.tsc event 2119
	Read - <FLJ Credit.tsc event 2126
	Read - <FLJ Credit.tsc event 2127
	Read - <FLJ Credit.tsc event 2131
	Read - <FLJ Credit.tsc event 2138
	Read - <FLJ Credit.tsc event 2148
	Write - <FL- Head.tsc event #0.48
	Write - <FL+ Head.tsc event #0.49
	Read - <FLJ Head.tsc event #0/58
Flag 4026
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Read - <FLJ Credit.tsc event 2102
	Read - <FLJ Credit.tsc event 2103
	Read - <FLJ Credit.tsc event 2104
	Read - <FLJ Credit.tsc event 2105
	Read - <FLJ Credit.tsc event 2108
	Read - <FLJ Credit.tsc event 2109
	Read - <FLJ Credit.tsc event 2110
	Read - <FLJ Credit.tsc event 2111
	Read - <FLJ Credit.tsc event 2114
	Read - <FLJ Credit.tsc event 2115
	Read - <FLJ Credit.tsc event 2116
	Read - <FLJ Credit.tsc event 2119
	Read - <FLJ Credit.tsc event 2120
	Read - <FLJ Credit.tsc event 2123
	Read - <FLJ Credit.tsc event 2126
	Read - <FLJ Credit.tsc event 2127
	Read - <FLJ Credit.tsc event 2128
	Read - <FLJ Credit.tsc event 2131
	Read - <FLJ Credit.tsc event 2132
	Read - <FLJ Credit.tsc event 2135
	Read - <FLJ Credit.tsc event 2138
	Read - <FLJ Credit.tsc event 2139
	Read - <FLJ Credit.tsc event 2141
	Read - <FLJ Credit.tsc event 2144
	Read - <FLJ Credit.tsc event 2148
	Read - <FLJ Credit.tsc event 2149
	Read - <FLJ Credit.tsc event 2151
	Read - <FLJ Credit.tsc event 2154
	Read - <FLJ Credit.tsc event 2158
	Read - <FLJ Credit.tsc event 2162
	Write - <FL- Head.tsc event #0.50
	Write - <FL+ Head.tsc event #0.51
	Read - <FLJ Head.tsc event #0/60
Flag 4027
	Read - <FLJ Credit.tsc event 2100
	Read - <FLJ Credit.tsc event 2101
	Read - <FLJ Credit.tsc event 2102
	Read - <FLJ Credit.tsc event 2103
	Read - <FLJ Credit.tsc event 2104
	Read - <FLJ Credit.tsc event 2105
	Read - <FLJ Credit.tsc event 2106
	Read - <FLJ Credit.tsc event 2108
	Read - <FLJ Credit.tsc event 2109
	Read - <FLJ Credit.tsc event 2110
	Read - <FLJ Credit.tsc event 2111
	Read - <FLJ Credit.tsc event 2112
	Read - <FLJ Credit.tsc event 2114
	Read - <FLJ Credit.tsc event 2115
	Read - <FLJ Credit.tsc event 2116
	Read - <FLJ Credit.tsc event 2117
	Read - <FLJ Credit.tsc event 2119
	Read - <FLJ Credit.tsc event 2120
	Read - <FLJ Credit.tsc event 2121
	Read - <FLJ Credit.tsc event 2123
	Read - <FLJ Credit.tsc event 2124
	Read - <FLJ Credit.tsc event 2125
	Read - <FLJ Credit.tsc event 2126
	Read - <FLJ Credit.tsc event 2127
	Read - <FLJ Credit.tsc event 2128
	Read - <FLJ Credit.tsc event 2129
	Read - <FLJ Credit.tsc event 2131
	Read - <FLJ Credit.tsc event 2132
	Read - <FLJ Credit.tsc event 2133
	Read - <FLJ Credit.tsc event 2135
	Read - <FLJ Credit.tsc event 2136
	Read - <FLJ Credit.tsc event 2137
	Read - <FLJ Credit.tsc event 2138
	Read - <FLJ Credit.tsc event 2139
	Read - <FLJ Credit.tsc event 2140
	Read - <FLJ Credit.tsc event 2141
	Read - <FLJ Credit.tsc event 2142
	Read - <FLJ Credit.tsc event 2143
	Read - <FLJ Credit.tsc event 2144
	Read - <FLJ Credit.tsc event 2145
	Read - <FLJ Credit.tsc event 2146
	Read - <FLJ Credit.tsc event 2147
	Read - <FLJ Credit.tsc event 2148
	Read - <FLJ Credit.tsc event 2149
	Read - <FLJ Credit.tsc event 2150
	Read - <FLJ Credit.tsc event 2151
	Read - <FLJ Credit.tsc event 2152
	Read - <FLJ Credit.tsc event 2153
	Read - <FLJ Credit.tsc event 2154
	Read - <FLJ Credit.tsc event 2155
	Read - <FLJ Credit.tsc event 2156
	Read - <FLJ Credit.tsc event 2157
	Read - <FLJ Credit.tsc event 2158
	Read - <FLJ Credit.tsc event 2159
	Read - <FLJ Credit.tsc event 2160
	Read - <FLJ Credit.tsc event 2161
	Read - <FLJ Credit.tsc event 2162
	Read - <FLJ Credit.tsc event 2163
	Read - <FLJ Credit.tsc event 2164
	Read - <FLJ Credit.tsc event 2165
	Read - <FLJ Credit.tsc event 2166
	Read - <FLJ Credit.tsc event 2167
	Read - <FLJ Credit.tsc event 2168
	Read - <FLJ Credit.tsc event 2169
	Write - <FL- Head.tsc event #0.52
	Write - <FL+ Head.tsc event #0.53
	Read - <FLJ Head.tsc event #0/62
Flag 4029
	Read - <FLJ Head.tsc event #0-70
	Write - <FL- Head.tsc event #0.54
	Write - <FL+ Head.tsc event #0/50
Flag 4031
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Head.tsc event #0/40
	Write - <FL+ Head.tsc event #0/40
Flag 4032
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Head.tsc event #0/40
	Write - <FL+ Head.tsc event #0/41
Flag 4033
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Head.tsc event #0/40
	Write - <FL+ Head.tsc event #0/42
Flag 4034
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Head.tsc event #0/40
	Write - <FL+ Head.tsc event #0/43
Flag 4035
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Head.tsc event #0/40
	Write - <FL+ Head.tsc event #0/44
Flag 4036
	Read - <FLJ Credit.tsc event 6700
	Read - <FLJ Credit.tsc event 6701
	Read - <FLJ Credit.tsc event 6702
	Read - <FLJ Credit.tsc event 6703
	Read - <FLJ Credit.tsc event 6704
	Read - <FLJ Credit.tsc event 6705
	Write - <FL+ Head.tsc event #0035
Flag 4100
	Write - <FL- Head.tsc event #0-00
	Write - <FL+ Head.tsc event #0-03
	Read - <FLJ Head.tsc event #0-10
	Read - <FLJ Head.tsc event #0-11
	Read - <FLJ Head.tsc event #0-12
	Write - <FL- Head.tsc event #0-13
	Read - <FLJ Head.tsc event #0-14
	Write - <FL+ Head.tsc event #0-14
	Read - <FLJ Head.tsc event #0-17
	Write - <FL+ Head.tsc event #0-17
	Read - <FLJ Head.tsc event #0-20
	Read - <FLJ Head.tsc event #0-21
	Read - <FLJ Head.tsc event #0-22
	Write - <FL- Head.tsc event #0-23
	Read - <FLJ Head.tsc event #0-24
	Write - <FL+ Head.tsc event #0-24
	Read - <FLJ Head.tsc event #0-27
	Write - <FL+ Head.tsc event #0-27
	Read - <FLJ Head.tsc event #0-30
	Read - <FLJ Head.tsc event #0-31
	Write - <FL- Head.tsc event #0-32
	Read - <FLJ Head.tsc event #0-40
	Read - <FLJ Head.tsc event #0-41
	Write - <FL- Head.tsc event #0-42
	Read - <FLJ Head.tsc event #0-50
	Read - <FLJ Head.tsc event #0-51
	Write - <FL- Head.tsc event #0-52
	Read - <FLJ Head.tsc event #0-60
	Read - <FLJ Head.tsc event #0-61
	Write - <FL- Head.tsc event #0-62
Flag 4201
	Read - <FLJ Head.tsc event #0-00
	Write - <FL+ Head.tsc event #0-02
	Write - <FL- Head.tsc event #0-03
	Read - <FLJ Head.tsc event #0.00
	Read - <FLJ Head.tsc event #0.20
	Read - <FLJ Head.tsc event #0.40
	Write - <FL- Head.tsc event #0/00
	Write - <FL+ Head.tsc event #0/01
	Write - <FL- Head.tsc event #0/20
	Write - <FL+ Head.tsc event #0/21
	Write - <FL- Head.tsc event #0/50
	Write - <FL+ Head.tsc event #0/51
Flag 4202
	Read - <FLJ Head.tsc event #0-10
	Write - <FL+ Head.tsc event #0-12
	Write - <FL+ Head.tsc event #0-13
	Write - <FL- Head.tsc event #0-14
	Write - <FL- Head.tsc event #0-15
	Write - <FL- Head.tsc event #0-17
	Read - <FLJ Head.tsc event #0.02
	Read - <FLJ Head.tsc event #0.22
	Read - <FLJ Head.tsc event #0.42
	Write - <FL- Head.tsc event #0/02
	Write - <FL+ Head.tsc event #0/03
	Write - <FL- Head.tsc event #0/22
	Write - <FL+ Head.tsc event #0/23
	Write - <FL- Head.tsc event #0/52
	Write - <FL+ Head.tsc event #0/53
Flag 4203
	Read - <FLJ Head.tsc event #0-20
	Write - <FL+ Head.tsc event #0-22
	Write - <FL+ Head.tsc event #0-23
	Write - <FL- Head.tsc event #0-24
	Write - <FL- Head.tsc event #0-25
	Write - <FL- Head.tsc event #0-27
	Read - <FLJ Head.tsc event #0.04
	Read - <FLJ Head.tsc event #0.24
	Read - <FLJ Head.tsc event #0.44
	Write - <FL- Head.tsc event #0/04
	Write - <FL+ Head.tsc event #0/05
	Write - <FL- Head.tsc event #0/24
	Write - <FL+ Head.tsc event #0/25
	Write - <FL- Head.tsc event #0/54
	Write - <FL+ Head.tsc event #0/55
Flag 4204
	Read - <FLJ Head.tsc event #0-30
	Write - <FL+ Head.tsc event #0-32
	Write - <FL- Head.tsc event #0-33
	Read - <FLJ Head.tsc event #0.06
	Read - <FLJ Head.tsc event #0.26
	Read - <FLJ Head.tsc event #0.46
	Write - <FL- Head.tsc event #0/06
	Write - <FL+ Head.tsc event #0/07
	Write - <FL- Head.tsc event #0/26
	Write - <FL+ Head.tsc event #0/27
	Write - <FL- Head.tsc event #0/56
	Write - <FL+ Head.tsc event #0/57
Flag 4205
	Read - <FLJ Head.tsc event #0-40
	Write - <FL+ Head.tsc event #0-42
	Write - <FL- Head.tsc event #0-43
	Read - <FLJ Head.tsc event #0.08
	Read - <FLJ Head.tsc event #0.28
	Read - <FLJ Head.tsc event #0.48
	Write - <FL- Head.tsc event #0/08
	Write - <FL+ Head.tsc event #0/09
	Write - <FL- Head.tsc event #0/28
	Write - <FL+ Head.tsc event #0/29
	Write - <FL- Head.tsc event #0/58
	Write - <FL+ Head.tsc event #0/59
Flag 4206
	Read - <FLJ Head.tsc event #0-50
	Write - <FL+ Head.tsc event #0-52
	Write - <FL- Head.tsc event #0-53
	Read - <FLJ Head.tsc event #0.10
	Read - <FLJ Head.tsc event #0.30
	Read - <FLJ Head.tsc event #0.50
	Write - <FL- Head.tsc event #0/10
	Write - <FL+ Head.tsc event #0/11
	Write - <FL- Head.tsc event #0/30
	Write - <FL+ Head.tsc event #0/31
	Write - <FL- Head.tsc event #0/60
	Write - <FL+ Head.tsc event #0/61
Flag 4207
	Read - <FLJ Head.tsc event #0-60
	Write - <FL+ Head.tsc event #0-62
	Write - <FL- Head.tsc event #0-63
	Read - <FLJ Head.tsc event #0.12
	Read - <FLJ Head.tsc event #0.52
	Write - <FL- Head.tsc event #0/12
	Write - <FL+ Head.tsc event #0/13
	Write - <FL- Head.tsc event #0/62
	Write - <FL+ Head.tsc event #0/63
Flag 4301
	Read - <FLJ Head.tsc event #0-00
	Read - <FLJ Head.tsc event #0-01
	Write - <FL+ Head.tsc event #0/00
	Write - <FL+ Head.tsc event #0/50
	Write - <FL+ Head.tsc event #0012
	Write - <FL- Head.tsc event #0013
	Write - <FL+ Head.tsc event #0014
Flag 4302
	Read - <FLJ Head.tsc event #0-10
	Read - <FLJ Head.tsc event #0-11
	Write - <FL- Head.tsc event #0/00
	Write - <FL- Head.tsc event #0/50
	Write - <FL+ Head.tsc event #0012
	Write - <FL- Head.tsc event #0013
	Write - <FL- Head.tsc event #0014
Flag 4303
	Read - <FLJ Head.tsc event #0-20
	Read - <FLJ Head.tsc event #0-21
	Write - <FL- Head.tsc event #0/00
	Write - <FL- Head.tsc event #0/50
	Write - <FL- Head.tsc event #0012
	Write - <FL+ Head.tsc event #0013
	Write - <FL+ Head.tsc event #0014
Flag 5001
	Read - <FLJ ArmsItem.tsc event #5014
	Read - <FLJ ArmsItem.tsc event #6014
	Read - <FLJ Credit.tsc event 3200
	Read - <FLJ Head.tsc event #0021
	Write - <FL+ Head.tsc event #0021
Flag 5002
	Read - <FLJ ArmsItem.tsc event #5014
	Read - <FLJ ArmsItem.tsc event #6014
	Read - <FLJ Credit.tsc event 3200
	Read - <FLJ Head.tsc event #0021
	Write - <FL+ Head.tsc event #0022
Flag 5003
	Read - <FLJ ArmsItem.tsc event #5014
	Read - <FLJ ArmsItem.tsc event #6014
	Read - <FLJ Credit.tsc event 3200
	Read - <FLJ Head.tsc event #0021
	Write - <FL+ Head.tsc event #0023
Flag 5004
	Read - <FLJ ArmsItem.tsc event #5014
	Read - <FLJ ArmsItem.tsc event #6014
	Read - <FLJ Credit.tsc event 3200
	Read - <FLJ Head.tsc event #0021
	Write - <FL+ Head.tsc event #0024
Flag 5005
	Read - <FLJ ArmsItem.tsc event #5014
	Read - <FLJ ArmsItem.tsc event #6014
	Read - <FLJ Credit.tsc event 3200
	Write - <FL+ Head.tsc event #0025
Flag 5006
	Read - <FLJ Head.tsc event #0020
	Write - <FL+ Drain.tsc event #0111
	Write - <FL- Almond.tsc event #0104
Flag 6000
	Read - <FLJ ArmsItem.tsc event #9100
	Read - <FLJ Cent.tsc event #1301
	Read - <FLJ Blcny1.tsc event #0300
Flag 6001
	Read - <FLJ Cent.tsc event #0371
	Read - <FLJ Cent.tsc event #0372
	Read - <FLJ Cent.tsc event #0373
	Read - <FLJ Cent.tsc event #1303
	Read - <FLJ Blcny1.tsc event #0300
	Read - <FLJ Blcny1.tsc event #0302
	Read - <FLJ Blcny1.tsc event #0303
	Read - <FLJ Blcny2.tsc event #0120
Flag 6002
	Read - <FLJ ArmsItem.tsc event #6005
	Read - <FLJ Stream.tsc event #1011
	Read - <FLJ Cent.tsc event #0371
	Read - <FLJ Cent.tsc event #0372
	Read - <FLJ Cent.tsc event #0373
	Read - <FLJ Cent.tsc event #0376
	Read - <FLJ Cent.tsc event #0377
	Read - <FLJ Cent.tsc event #1317
	Read - <FLJ Blcny1.tsc event #0300
	Read - <FLJ Blcny1.tsc event #0302
	Read - <FLJ Blcny1.tsc event #0303
	Read - <FLJ Blcny1.tsc event #0403
	Read - <FLJ Blcny1.tsc event #0404
	Read - <FLJ Blcny2.tsc event #0120
Flag 6003
	Read - <FLJ ArmsItem.tsc event #9100
	Read - <FLJ Credit.tsc event N/A
	Read - <FLJ Oside.tsc event #0400
	Read - <FLJ Cent.tsc event #0371
	Read - <FLJ Cent.tsc event #1300
Flag 6004
	Read - <FLJ ArmsItem.tsc event #6005
	Read - <FLJ Cent.tsc event #0371
	Read - <FLJ Cent.tsc event #0372
	Read - <FLJ Cent.tsc event #0373
	Read - <FLJ Cent.tsc event #0376
	Read - <FLJ Cent.tsc event #0377
	Read - <FLJ Cent.tsc event #0378
	Read - <FLJ Blcny1.tsc event #0300
	Read - <FLJ Blcny1.tsc event #0302
	Read - <FLJ Blcny1.tsc event #0303
	Read - <FLJ Blcny1.tsc event #0403
	Read - <FLJ Blcny1.tsc event #0404
	Read - <FLJ Blcny1.tsc event #0516
	Read - <FLJ Blcny1.tsc event #0517
Flag 6100
	Read - <FLJ ArmsItem.tsc event #8000
	Write - <FL+ Barr.tsc event #0402
	Read - <FLJ Cent.tsc event #1303
	Read - <FLJ Blcny1.tsc event #0501
Flag 6101
	Read - <FLJ ArmsItem.tsc event #8001
	Write - <FL+ Eggs.tsc event #0503
	Read - <FLJ Cent.tsc event #1304
	Read - <FLJ Blcny1.tsc event #0502
Flag 6102
	Read - <FLJ ArmsItem.tsc event #8002
	Write - <FL+ Malco.tsc event #0203
	Read - <FLJ Cent.tsc event #1305
	Read - <FLJ Blcny1.tsc event #0503
Flag 6103
	Read - <FLJ ArmsItem.tsc event #8003
	Write - <FL+ Frog.tsc event #1000
	Read - <FLJ Cent.tsc event #1306
	Read - <FLJ Blcny1.tsc event #0504
Flag 6104
	Read - <FLJ ArmsItem.tsc event #8004
	Write - <FL+ Sand.tsc event #0210
	Read - <FLJ Cent.tsc event #1307
	Read - <FLJ Blcny1.tsc event #0505
Flag 6105
	Read - <FLJ ArmsItem.tsc event #8005
	Write - <FL+ Gard.tsc event #0503
	Read - <FLJ Cent.tsc event #1308
	Read - <FLJ Blcny1.tsc event #0506
Flag 6106
	Read - <FLJ ArmsItem.tsc event #8006
	Write - <FL+ MazeW.tsc event #1000
	Read - <FLJ Cent.tsc event #1309
	Read - <FLJ Blcny1.tsc event #0507
Flag 6107
	Read - <FLJ ArmsItem.tsc event #8007
	Write - <FL+ MazeS.tsc event #0310
	Read - <FLJ Cent.tsc event #1310
	Read - <FLJ Blcny1.tsc event #0508
Flag 6108
	Read - <FLJ ArmsItem.tsc event #8008
	Write - <FL+ Almond.tsc event #1000
	Read - <FLJ Oside.tsc event #0401
	Read - <FLJ Cent.tsc event #1311
	Read - <FLJ Blcny1.tsc event #0509
Flag 6109
	Read - <FLJ ArmsItem.tsc event #8009
	Read - Pool.pxe entity 16 (Type 216 - Debug Cat) AppearWhenFlagSet
	Write - <FL+ Stream.tsc event #1000
	Read - <FLJ Cent.tsc event #1312
	Read - <FLJ Blcny1.tsc event #0510
	Read - <FLJ Pixel.tsc event #0094
Flag 6110
	Read - <FLJ ArmsItem.tsc event #8010
	Read - <FLJ EggR2.tsc event #0094
	Read - <FLJ EggR2.tsc event #0350
	Write - <FL+ EggR2.tsc event #1000
	Read - <FLJ Cent.tsc event #1313
	Read - <FLJ Blcny1.tsc event #0511
Flag 6111
	Read - <FLJ ArmsItem.tsc event #8011
	Read - <FLJ Blcny1.tsc event #0512
	Read - Priso2.pxe entity 31 (Type 276 - Red Demon (boss)) HideWhenFlagSet
	Read - Priso2.pxe entity 98 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - Priso2.pxe entity 99 (Type 46 - H/V Trigger) HideWhenFlagSet
	Read - <FLJ Priso2.tsc event #0099
	Write - <DNP Priso2.tsc event #0241 deletes entity 98 (Type 46 - H/V Trigger)
	Write - <DNP Priso2.tsc event #0241 deletes entity 99 (Type 46 - H/V Trigger)
	Write - <FL+ Priso2.tsc event #0250
Flag 6112
	Read - <FLJ ArmsItem.tsc event #8012
	Write - <FL+ Curly.tsc event #0400
	Read - <FLJ Cent.tsc event #1314
	Read - <FLJ Blcny1.tsc event #0513
Flag 6113
	Read - <FLJ ArmsItem.tsc event #8013
	Write - <FL+ MazeD.tsc event #0300
	Read - <FLJ Cent.tsc event #1315
	Read - <FLJ Blcny1.tsc event #0514
Flag 6114
	Read - <FLJ ArmsItem.tsc event #8014
	Read - <FLJ Cent.tsc event #1316
	Read - <FLJ Blcny1.tsc event #0515
	Write - <FL+ Mapi.tsc event #0500
Flag 6200
	Read - <FLJ Stream.tsc event #1004
Flag 6201
	Read - <FLJ CurlyS.tsc event #0500
	Read - <FLJ Jenka1.tsc event #0500
	Read - <FLJ Jenka2.tsc event #0500
Flag 6202
	Read - <FLJ CurlyS.tsc event #0500
	Read - <FLJ Jenka1.tsc event #0500
	Read - <FLJ Jenka2.tsc event #0500
	Read - <FLJ MazeO.tsc event #0090
	Read - <FLJ MazeO.tsc event #0091
	Read - <FLJ MazeO.tsc event #0092
	Read - <FLJ MazeO.tsc event #0093
	Read - <FLJ MazeO.tsc event #0094
	Read - <FLJ MazeO.tsc event #0098
	Read - <FLJ MazeB.tsc event #0090
	Read - <FLJ MazeB.tsc event #0091
	Read - <FLJ MazeB.tsc event #0092
	Read - <FLJ MazeB.tsc event #0093
	Read - <FLJ MazeB.tsc event #0094
	Read - <FLJ MazeB.tsc event #0098
	Read - <FLJ MazeB.tsc event #0099
Flag 6400
	Read - <FLJ Cent.tsc event #0150
Flag 7000
	Read - <FLJ Credit.tsc event 3600
	Write - <FL+ Head.tsc event #0002
Flag 7001
	Read - <FLJ Credit.tsc event 3600
	Write - <FL+ Head.tsc event #0003
Flag 7003
	Read - <FLJ Credit.tsc event 4700
	Write - <FL+ Head.tsc event #0005
Flag 7004
	Read - <FLJ Credit.tsc event 3900
	Write - <FL+ Head.tsc event #0007
Flag 7005
	Read - <FLJ Credit.tsc event 3800
	Write - <FL+ Head.tsc event #0008
Flag 7006
	Read - <FLJ Credit.tsc event 4800
	Write - <FL+ Head.tsc event #0009
Flag 7007
	Read - <FLJ Credit.tsc event 4900
	Write - <FL+ Head.tsc event #0010
Flag 7008
	Read - <FLJ Credit.tsc event 3700
	Write - <FL+ Head.tsc event #0030
	Write - <FL+ Head.tsc event #0035
Flag 7009
	Read - <FLJ Credit.tsc event 3700
	Read - <FLJ Credit.tsc event 6600
	Write - <FL+ Head.tsc event #0034
Flag 7100
	Read - <FLJ Credit.tsc event 3000
	Write - <FL+ Head.tsc event #0051
Flag 7101
	Read - <FLJ Credit.tsc event 3500
	Write - <FL+ Head.tsc event #0052
Flag 7102
	Read - <FLJ Credit.tsc event 4000
	Write - <FL+ Head.tsc event #0053
Flag 7103
	Read - <FLJ Credit.tsc event 3100
	Write - <FL+ Head.tsc event #0054
Flag 7105
	Read - <FLJ Credit.tsc event 4100
	Write - <FL+ Head.tsc event #0057
Flag 7106
	Read - <FLJ Credit.tsc event 5100
	Write - <FL+ Head.tsc event #0058
Flag 7107
	Read - <FLJ Credit.tsc event 5000
	Write - <FL+ Head.tsc event #0059
Flag 7108
	Read - <FLJ Credit.tsc event 6000
	Write - <FL+ Head.tsc event #0060
Flag 7109
	Read - <FLJ Credit.tsc event 6100
	Write - <FL+ Head.tsc event #0061
Flag 7111
	Read - <FLJ Credit.tsc event 8100
	Write - <FL+ Head.tsc event #0063
Flag 7113
	Read - <FLJ Credit.tsc event 4200
	Write - <FL+ Head.tsc event #0065
Flag 7115
	Read - <FLJ Credit.tsc event 7000
	Write - <FL+ Head.tsc event #0067
Flag 7116
	Read - <FLJ Credit.tsc event 3400
	Write - <FL+ Head.tsc event #0068
Flag 7117
	Read - <FLJ Credit.tsc event 7400
	Write - <FL+ Head.tsc event #0069
Flag 7118
	Read - <FLJ Credit.tsc event 6400
	Write - <FL+ Head.tsc event #0070
Flag 7119
	Read - <FLJ Credit.tsc event 5400
	Write - <FL+ Head.tsc event #0071
Flag 7120
	Read - <FLJ Credit.tsc event 8300
	Write - <FL+ Head.tsc event #0072
Flag 7121
	Read - <FLJ Credit.tsc event 3400
	Write - <FL+ Head.tsc event #0073
Flag 7122
	Read - <FLJ Credit.tsc event 4400
	Write - <FL+ Head.tsc event #0074
Flag 7123
	Read - <FLJ Credit.tsc event 8000
	Write - <FL+ Head.tsc event #0075
Flag 7124
	Read - <FLJ Credit.tsc event 5200
	Write - <FL+ Head.tsc event #0076
Flag 7125
	Read - <FLJ Credit.tsc event 6200
	Write - <FL+ Head.tsc event #0077
Flag 7126
	Read - <FLJ Credit.tsc event 7200
	Write - <FL+ Head.tsc event #0078
Flag 7127
	Read - <FLJ Credit.tsc event 8200
	Write - <FL+ Head.tsc event #0079
Flag 7128
	Read - <FLJ Credit.tsc event 4300
	Write - <FL+ Head.tsc event #0080
Flag 7131
	Read - <FLJ Credit.tsc event 5300
	Write - <FL+ Head.tsc event #0083
Flag 7132
	Read - <FLJ Credit.tsc event 6300
	Write - <FL+ Head.tsc event #0084
Flag 7133
	Read - <FLJ Credit.tsc event 7500
	Write - <FL+ Head.tsc event #0085
Flag 7135
	Read - <FLJ Credit.tsc event 6500
	Write - <FL+ Head.tsc event #0087
Flag 7136
	Read - <FLJ Credit.tsc event 8400
	Write - <FL+ Head.tsc event #0088
Flag 7137
	Read - <FLJ Credit.tsc event 7300
	Write - <FL+ Head.tsc event #0089
Flag 7999
	Write - <FL- Head.tsc event #0.54
	Write - <FL+ Head.tsc event #0.54
	Read - <FLJ Head.tsc event #0000
	Write - <FL+ Head.tsc event #0000
	Write - <FL- Head.tsc event #0016
	Write - <FL+ Head.tsc event #0016
